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Chapter 12: ActionScript Dictionary
TextFormat.target
Availability
Flash Player 6.
Usage
my_fmt
.target
Description
Property; indicates the target window where the hyperlink is displayed. If the target window is
an empty string, the text is displayed in the default target window
_self
. If the
TextFormat.url
property is an empty string or
null
, you can get or set this property, but the property will have
no effect.
TextFormat.underline
Availability
Flash Player 6.
Usage
my_fmt
.underline
Description
Property; a Boolean value that indicates whether the text that uses this text format is underlined
(
true
) or not (
false
). This underlining is similar to that produced by the
<U>
tag, but the latter
is not “true” underlining, because it does not skip descenders correctly. The default value is
null
,
which indicates that the property is undefined.
TextFormat.url
Availability
Flash Player 6.
Usage
my_fmt
.url
Description
Property; indicates the URL that text in this text format hyperlinks to. If the
url
property is an
empty string, the text does not have a hyperlink. The default value is
null
, which indicates that
the property is undefined.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...