Button.tabEnabled
305
Button._rotation
Availability
Flash Player 6.
Usage
my_btn
._rotation
Description
Property; the rotation of the button, in degrees, from its original orientation. Values from
0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
Values outside this range are added to or subtracted from 360 to obtain a value within the range.
For example, the statement
my_btn._rotation = 450
is the same as
my_btn._rotation = 90
.
See also
MovieClip._rotation
,
TextField._rotation
Button._soundbuftime
Availability
Flash Player 6.
Usage
myButton
._soundbuftime
Description
Property (global); an integer that specifies the number of seconds a sound prebuffers before it
starts to stream.
Note:
Although you can specify this property for a Button object, it is actually a global property, and
you can specify its value simply as
_soundbuftime
. For more information, see
_soundbuftime
.
Button.tabEnabled
Availability
Flash Player 6.
Usage
my_btn
.tabEnabled
Description
Property; specifies whether
my_btn
is included in automatic tab ordering. It is
undefined
by
default.
If the
tabEnabled
property is
undefined
or
true
, the object is included in automatic tab
ordering. If the
tabIndex
property is also set to a value, the object is included in custom tab
ordering as well. If
tabEnabled
is
false
, the object is not included in automatic or custom tab
ordering, even if the
tabIndex
property is set.
See also
Button.tabIndex
,
MovieClip.tabEnabled
,
TextField.tabEnabled
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...