462
Chapter 12: ActionScript Dictionary
Property summary for the Microphone class
Event handler summary for the Microphone class
Constructor for the Microphone class
See
Microphone.get()
.
Microphone.setSilenceLevel()
Specifies the amount of sound required to activate
the microphone.
Microphone.setUseEchoSuppression()
Specifies whether to use the echo suppression feature of
the audio codec.
Property (read-only)
Description
Microphone.activityLevel
The amount of sound the microphone is detecting.
Microphone.gain
The amount by which the microphone boosts the signal
before transmitting it.
Microphone.index
The index of the current microphone.
Microphone.muted
A Boolean value that specifies whether the user has
allowed or denied access to the microphone.
Microphone.name
The name of the current sound capture device, as returned
by the sound capture hardware.
Microphone.names
Class property: an array of strings reflecting the names of all
available sound capture devices, including sound cards
and microphones.
Microphone.rate
The sound capture rate, in kHz.
Microphone.silenceLevel()
The amount of sound required to activate the microphone.
Microphone.silenceTimeout()
The number of milliseconds between the time the
microphone stops detecting sound and the time
Microphone.onActivity(false)
is called.
Microphone.useEchoSuppression()
A Boolean value that specifies whether echo suppression is
being used.
Event handler
Description
Microphone.onActivity
Invoked when the microphone starts or stops detecting
sound.
Microphone.onStatus
Invoked when the user allows or denies access to the
microphone.
Method
Description
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...