90
Chapter 4: Handling Events
Scope of the “this” keyword
The
this
keyword refers to the object in the currently executing scope. Depending on what type
of event handler technique you’re using,
this
can refer to different objects.
Within an event handler or event listener function
,
this
refers to the object that defines the
event handler or event listener method. For example, in the following code
this
refers to
myClip
itself.
// onPress() event handler attached to _level0.myClip:
myClip.onPress = function () {
trace(this); // displays '_level0.myClip'
}
Within an
on()
handler attached to a movie clip
,
this
refers to the movie clip to which the
on()
handler is attached.
// Attached to movie clip named 'myClip'
on(press) {
trace(this); displays '_level0.myClip'
}
Within an
on()
handler attached to a button
,
this
refers to the Timeline that contains the
button.
// Attached to button on main Timeline
on(press) {
trace(this); // displays '_level0'
}
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...