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344
Chapter 12: ActionScript Dictionary
Example
This example creates a new ContextMenuItem object named
original_cmi
with the caption text
Pause and a callback handler set to the function
onPause
. The example then creates a copy of the
ContextMenuItem object and assigns it to the variable
copy_cmi
.
original_cmi = new ContextMenuItem("Pause", onPause);
function onPause(obj, menu) {
_root.stop();
}
original_cmi.visible = false;
copy_cmi = orig_cmi.copy();
ContextMenuItem.enabled
Availability
Flash Player 7.
Usage
menuItem_cmi
.enabled
Description
Property; a Boolean value that indicates whether the specified menu item is enabled or disabled.
By default, this property is
true
.
Example
The following example creates a new context menu item and then disables that menu item.
var saveMenuItem = new ContextMenuItem("Save...", doSave);
saveMenuItem.enabled = false;
ContextMenuItem.onSelect
Availability
Flash Player 7.
Usage
menuItem_cmi
.onSelect = function (
obj
,
menuItem
) {
// your statements here
}
Parameters
obj
A reference to the movie clip (or Timeline), button, or selectable (editable) text field that
the user right-clicked or Control-clicked.
menuItem
A reference to the selected ContextMenuItem object.
Returns
Nothing.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...