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Chapter 12: ActionScript Dictionary
TextField._name
Availability
Flash Player 6.
Usage
my_txt
.
_name
Description
Property; the instance name of the text field specified by
my_txt
.
TextField.onChanged
Availability
Flash Player 6.
Usage
my_txt
.onChanged = function(){
// your statements here
}
Parameters
None.
Returns
The instance name of the text field.
Description
Event handler; invoked when the content of a text field changes. By default, it is undefined; you
can define it in a script.
A reference to the text field instance is passed as a parameter to the
onChanged
handler. You can
capture this data by putting a parameter in the event handler method. For example, the following
code uses
txt
as the parameter that is passed to the
onChanged
event handler. The parameter is
then used in a
trace()
statement to send the instance name of the text field to the Output panel.
myTextField.onChanged = function (txt) {
trace (txt._name + " changed");
};
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...