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Chapter 12: ActionScript Dictionary
Description
Operator (logical); performs a Boolean operation on the values of one or both of the expressions.
Evaluates
expression1
(the expression on the left side of the operator) and returns
false
if the
expression evaluates to
false
. If
expression1
evaluates to
true
,
expression2
(the expression
on the right side of the operator) is evaluated. If
expression2
evaluates to
true
, the final result is
true
; otherwise, it is
false
.
Example
This example uses the
&&
operator to perform a test to determine if a player has won the game.
The
turns
variable and the
score
variable are updated when a player takes a turn or scores points
during the game. The following script displays “You Win the Game!” in the Output panel when
the player’s score reaches 75 or higher in 3 turns or less.
turns=2;
score=77;
winner = (turns <= 3) && (score >= 75);
if (winner) {
trace("You Win the Game!");
} else {
trace("Try Again!");
}
&= (bitwise AND assignment)
Availability
Flash Player 5.
Usage
expression1
&=
expression2
Parameters
None.
Returns
Nothing.
Description
Operator; assigns
expression1
the value of
expression1
&
expression2
. For example, the
following two expressions are the same.
x &= y;
x = x & y;
Example
The following example assigns the value
9
to
x
.
x = 15;
y = 9;
trace(x &= y);
// returns 9
See also
& (bitwise AND operator)
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...