
EXi: MOD-7 Waveshaping VPM Synthesizer
318
Feedback
[–100…+100]
This controls the feedback levels of all Carriers.
Detune
[–100…+100]
This controls the fine-tuning of all Modulators.
Macro Edit Parameter Details
Oscillator Carrier/Modulator Status
These items appear in the Parameter Details area when any
of the Macro parameters are selected. They control the way
that each VPM Oscillator responds to the Macro parameters,
as detailed below.
Modulators
are affected by the
Brightness Vel Sens.
, and
Timbre
parameters.
Carriers
are affected by the
Brightness
,
Feedback
and
Detune
parameters.
The Carrier/Modulator states are set automatically when an
Algorithm
is selected, but may then be edited manually as
desired, to match any special configurations on the Patch
Panel.
Note that these settings only affect the way that the VPM
Oscillators respond to the Macro Parameters; they do not
make an oscillator into a Carrier or Modulator per se.
VPM Osc 1…6s
[Carrier, Modulator]
This controls the way that each VPM Oscillator responds to
the Macro parameters, as described above.
5–1e: Noise Generator
The noise generator includes
Saturation
, for creating unique
and chaotic noise effects, and a dedicated 1-pole filter to
control noise color.
For standard white noise, set the
Saturation
to
0
, and the
Filter Frequency
to
99
.
For colored noise (such as pink noise), set the
Saturation
to
0
, and reduce the
Filter Frequency
as desired.
To create “speckled noise” such as rocket sounds and
thunder, set
Saturation
to
99
, and
Filter Frequency
to
10
.
To create key contact noise (such as you might find on
vintage analog synths), create speckled noise as described
above, and then use a fast EG to control its volume in the
mixer.
Saturation
[0…99]
This control clips the noise signal, for added crunch. Subtle
variations in saturation are more noticeable with very low
Filter Frequency
settings (see below), allowing you to
create organic, rumbling timbres.
Filter Freq
[0…99]
This is a simple, 1-pole lowpass filter for controlling the
“color” of the noise.
Level
[0…100]
This sets the basic output level of the Noise Generator. It is
also shown in the Parameter Details on the Patch Panel.
EG Select
[None, EG1…EG9, Amp EG]
This selects any of the 10 EGs to control the Noise
Generator’s output level.
None
is the same as if the EG was always at its maximum
level.
Noise Generator Parameter Details
These items appear in the Parameter Details area when any
of the Noise Generator parameters are selected.
AMS Mode
[Add, Multiply]
To calculate the Noise Generator’s output volume, the main
Level
parameter and the selected
EG
are always multiplied
together. If either of these is at 0, the other has no effect. For
instance, if the
Level
is set to 0, the
EG
can’t bring the
volume back up again.
The
AMS Mode
parameter determines how AMS
modulation (including Int Mod) interacts with these other
controls.
Add
: AMS is added in after
Level
and the
EG
are multiplied
together. This means that even if one of these other values is
at 0, AMS can still bring up the volume to its maximum.
You can also think of this as having parallel modulation
paths: the EG on one side, and AMS on the other.
Expressed mathematically, this is:
Volume = (Level*EG)+AMS.
Multiply
: This is the default, and is similar to the way that
most other NAUTILUS Amp modulation works. AMS is
multiplied along with the
Level
and the
EG
. If any of these
are at 0, the output will be silent.
Expressed mathematically, this is:
Volume = Level*EG*(1+AMS).
AMS
[List of AMS Sources]
This selects a modulation source to control the
Level
. For a
list of AMS sources, see “Alternate Modulation Source
(AMS) List” on page 901.
Intensity
[–100…+100]
This controls the depth and direction of the
Level
modulation.
Summary of Contents for NAUTILUS Series
Page 1: ...i Parameter Guide E 1...
Page 264: ...EXi STR 1 Plucked String 254...
Page 358: ...EXi MOD 7 Waveshaping VPM Synthesizer 348...
Page 368: ...EXi SGX 2 Premium Piano 358...
Page 568: ...SEQUENCER mode 558...
Page 580: ...SET LIST mode 570...
Page 738: ...MEDIA mode 728...
Page 753: ...Insert Effects IFX1 IFX12 Routing 743 Fig 2 2e...
Page 961: ......