Chapter 17: Advanced Punch Recording
323
• Recording Foley (see “Foley Recording with
• Tracking and overdubbing in music produc-
tion and any other recording situation (see
“Tracking and Overdubbing Music with
TrackPunch” on page 325)
Each of these workflows takes advantage of
TrackPunch features and options.
In the following example workflows, it is as-
sumed you already familiar with routing, select-
ing, and grouping Pro Tools tracks. If you are
not, see Chapter 10, “Tracks” and Chapter 28,
“Basic Mixing.”
Film Dubbing and Mixing with
TrackPunch
By providing all the essential online punch re-
cording and monitor switching capabilities of a
digital dubber, TrackPunch optimizes Pro Tools
for re-recording and mixing for film.
Film dubbing and mixing features of Track-
Punch let you do the following:
• Arm and punch Pro Tools audio tracks re-
motely from a master synchronizer such as
SoundMaster through P2 commands at any
time, without having to stop playback and
while maintaining time code lock. (Requires
Digidesign MachineControl.)
• Toggle Pro Tools audio tracks between input
and disk monitoring.
• Use TrackPunch when Pro Tools is the time
code master (generating) or when slaving.
• Because Pro Tools can be networked, Track-
Punch (and all other) audio files and whole
sessions can be available for secure transfer to
other systems for review, editing, and ar-
chiving.
A typical pre-dub session using TrackPunch
includes the following steps:
1
Configure synchronization between Pro Tools
and other devices as appropriate.
2
Choose Setup > Preferences and click the
Operation tab.
3
Select (enable) Transport RecordLock. This
keeps the Transport Record armed after the
transport stops.
4
Deselect Audio Track RecordLock. This causes
the audio track record to disarm when the trans-
port stops.
5
Choose Options > TrackPunch to enable
TrackPunch mode.
6
Create 32 new tracks, then do the following:
• Assign their inputs
• Group them into eight-track groups.
7
Click the record enable buttons in the first
eight tracks to TrackPunch enable the first eight
tracks (or, the group for the first pre-dub).
8
Assign the console paddles to the first eight-
track group in the session.
9
Begin the pre-dub pass. Use the console pad-
dles to arm Pro Tools, and to punch in and out
on the first group.
In Remote mode, Transport RecordLock has
no effect. The synchronizer determines the
behavior.
In Remote mode, Audio Track RecordLock
has no effect. The synchronizer determines
the behavior.
Use the Group List to quickly select all
tracks in the group, and Alt-Shift-click
(Windows) or Option-Shift-click (Mac) to
record-enable all the tracks in the group.
Summary of Contents for Pro Tools
Page 1: ...Pro Tools Reference Guide Version 7 3 ...
Page 15: ...1 Part I Introduction ...
Page 16: ...2 ...
Page 33: ...19 Part II System Configuration ...
Page 34: ...20 ...
Page 44: ...Pro Tools Reference Guide 30 ...
Page 94: ...Pro Tools Reference Guide 80 ...
Page 95: ...81 Part III Sessions Tracks ...
Page 96: ...82 ...
Page 108: ...Pro Tools Reference Guide 94 ...
Page 130: ...Pro Tools Reference Guide 116 ...
Page 269: ...255 Part IV Recording ...
Page 270: ...256 ...
Page 310: ...Pro Tools Reference Guide 296 ...
Page 345: ...331 Part V Editing ...
Page 346: ...332 ...
Page 402: ...Pro Tools Reference Guide 388 ...
Page 496: ...Pro Tools Reference Guide 482 ...
Page 548: ...Pro Tools Reference Guide 534 ...
Page 571: ...557 Part VI MIDI Editing ...
Page 572: ...558 ...
Page 596: ...Pro Tools Reference Guide 582 ...
Page 637: ...623 Part VII Mixing ...
Page 638: ...624 ...
Page 702: ...Pro Tools Reference Guide 688 ...
Page 771: ...757 Part VIII Video Sync Surround ...
Page 772: ...758 ...
Page 792: ...Pro Tools Reference Guide 778 ...
Page 806: ...Pro Tools Reference Guide 792 ...
Page 856: ...Pro Tools Reference Guide 842 ...