Sequencer mode
548
Control change:
Control change data will be erased.
Use “#” to specify the control change number.
After Touch:
Aftertouch data will be erased.
Pitch Bend:
Pitch bend data will be erased.
Tempo:
Tempo data will be erased. (If you’ve
selected the master track)
5. To execute the Erase Control Data command, press
the OK button. To cancel, press the Cancel button.
Note:
To erase all control change data from specified
measures, you can also use the “Erase Measure”
menu command, and set “Kind” to Control Change.
However, the Erase Control Data command allows
you to specify the range using
Beat.Tick
, and also to
erase only specific types of control change data.
Quantize
This command corrects the timing of MIDI data of the
type you specify (note data, control change, aftertouch,
pitch bend, program change, etc.) in the track.
When you execute the Quantize operation, the musical
data will be affected as follows:
• When quantizing note data, only the timing of the
note-on is affected; the length (duration of the note)
is not affected.
• If the Quantize resolution is set to Hi, the timing
will be adjusted to units of the base resolution
(
/192), so note data will not be affected. However,
continuous controller data such as joystick or after
touch will be processed so that duplicate events on
the same “tick” are combined into a single event,
thus conserving memory.
Similarly, two or more data events of an identical
type existing at the identical timing will be
combined into one, also conserving memory.
1. In Track Select
,
specify the track.
2. Select “Quantize” to open the dialog box.
3. Specify the range that will be quantized.
In
From Measure
and
To End of Measure
, specify
the measures. In
Beat.Tick
specify the beat and
clock. (By default,
From Measure
and
To End of
Measure
will be the range that you specified in the
Track Edit page.)
4. In “Kind,” select the type of musical data (events)
that you wish to quantize.
All:
Quantization will be applied to all performance
MIDI data.
Note:
Quantization will be applied only to note
data.
Bottom
specifies the lowest Note that will be
affected, and
Top
specifies the highest Note. You can
use this when you want to quantize only a specific
note or notes (for example, just the snare sounds of a
drum track). If you want to quantize all notes, set
these parameters C–1 and G9 respectively. These
note settings can be entered by holding down the
ENTER switch and playing a note on the keyboard.
Control Change:
Quantization will be applied to
control changes. To quantize only a specific control
change, specify the number (“No.”). To quantize all
control changes, select All.
After Touch:
Quantize both Channel Pressure and
Polyphonic Key Pressure messages.
Pitch Bend:
Pitch bend data will be quantized.
Program Change:
Program change data will be
quantized.
5. In “Resolution,” specify the timing resolution to
which the data will be corrected.
Lower resolutions can save memory, but if you set it
too low, the timing may not be acceptable.
6. In “Offset,” specify the number of clock ticks by
which the data will be moved forward or
backward relative to the standard timing.
48 is a 16th-note; 96 is an 8th-note. Positive (+)
settings move the timing forwards, and negative (–)
settings move it backwards. This allows you to
“push” or “drag” the beat.
7. In “Intensity,” specify the degree of sensitivity to
which the timing will be corrected; i.e., how close
to the locations speci
fi
ed by step 5 and 6 the data
will be moved.
With a setting of 0, no correction will take place.
With a setting of 100, the data will be moved all the
way to the timing intervals specified by step 5 and
6.
By varying the
Offset
and
Intensity
settings, you
can create quantization effects such as the
following:
Содержание Electronic Keyboard
Страница 1: ...Parameter Guide Parameter Guide ...
Страница 2: ......
Страница 180: ...Program mode EXi 170 ...
Страница 290: ...EXi STR 1 Plucked String 280 ...
Страница 572: ...Sequencer mode 562 ...
Страница 700: ...Global mode 690 ...
Страница 751: ...Insert Effects IFX1 IFX12 Routing 741 Fig 2 3a Fig 2 3b ...
Страница 902: ...Effect Guide 892 ...