LAYERS PALETTE
Mari 2.0v1
87
The Foundry
Layers Palette Fields
Lift
entry box,
slider
Lifts the blackpoint, while keeping the whitepoint
the same.
Gain
entry box,
slider
Adjusts the whitepoint, while keeping the black-
point the same
Multiply
entry box,
slider
Multiplies the value to lighten the texture while
preserving the blackpoint.
Offset
entry box,
slider
Specifies a fixed value to add in order to lighten
the texture.
Adding negative values essentially
darkens the texture.
Gamma
entry box,
slider
Adjusts the midtones, while keeping the whitepoint
and blackpoint the same.
Adjustment/HSL
Hue Shift
entry box,
slider
Adjusts the hue, as tied to the HSL, for the layer
stack.
Saturation Scale
entry box,
slider
Adjusts the saturation level, as tied to the HSL, for
the layer stack.
Lightness Scale
entry box,
slider
Adjusts the lightness level, as tied to the HSL, for
the layer stack.
Adjustment/HSV
Hue Shift
entry box,
slider
Adjusts the hue level, as tied to the HSV, for the
layer stack.
Saturation Scale
entry box,
slider
Adjusts the saturation level, as tied to the HSV, for
the layer stack.
Value Scale
entry box,
slider
Adjusts the value level, as tied to the HSV, for the
layer stack.
Adjustment/Height As Normal
Bump Weight
entry box,
slider
Adjusts the sensitivity of the bump weight when
calculating height as a normal value.
Adjustment/Hue Shift
Hue
entry box,
slider
Changes the RGB hue value of the paint in the
layer stack.
Adjustment/Invert
Red
checkbox
Inverts the contents of the red color component
when checked. Uncheck the parameter to leave the
component unchanged. If there is a significant
amount of red paint in your layer stack the inverse
is a significant absence of red.
It is uncommon that only one compo-
nent would be selected, however if
the need arises, you can choose to
invert only one, or a subset, of the
four components.
Control
Type
What it does
Notes
Содержание Mari
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