PROJECTORS PALETTE
Mari 2.0v1
124
The Foundry
Projectors palette fields
Projector > Projection
| Projection
dropdown
Sets whether Mari
projects only onto the
Front of the model (as
you're seeing it) or
whether paint goes
straight Through the
model (appearing on the
back as well as the
front).
Projector > Transformation
| Scale
entry boxes Sets the scale of the
projector.
Projector
> T
ransformation
|
Translation
entry boxes Sets the translated
position of the
projector.
Projector
>
Transformation
|
Rotation
entry box
Sets the rotation, in
degrees, of the projec-
tor.
Projector
>
Update
|
Update Global Set-
tings From Projector
button
If you have adjusted any
projection properties,
click this button to see
the effect of your
changes in the canvas.
When you do, the equiv-
alent global projection
properties in the Projec-
tion palette are also
updated.
Updates all global
projection properties.
Projector
>
Update
|
Update Only Masks
From Projector
button
If you have adjusted any
projection mask proper-
ties, click this button to
see the effect of your
changes in the canvas.
When you do, the equiv-
alent global projection
mask properties in the
Projection palette are
also updated.
Updates global pro-
jection mask proper-
ties only.
Projector > <projector name> > General
|
Name
entry box
Name of the camera
used for the projector.
Projector > <projector name> > General
|
Animated
information Whether the camera
used for the projector is
animated.
True, False.
Control
Type
What it does
Opens this dialog
box
Notes
Содержание Mari
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