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7. Operation
Operation
Test Mode
Troubleshooting
7-2
Playing the Game
The game ends when the number of credits runs out
(1 credit = 1 stage) or when the endurance gauge reaches 0.
7-2-1
Game Flow
[Operation Method during Game Play]
(1) Control lever (lever on right side)
•
Tilt the lever forward, back, right and left to pilot
your aircraft.
Tilt forward/back:
Dives/climbs
Tilt to the right/left: Turns to the right/left
•
Press the missile button
: A missile is launched.
•
Squeeze the machine gun button
: The machine gun fires.
(2) Throttle lever (lever on left side)
•
Tilt the lever forward to accelerate and back to decelerate.
Tilt forward:
The aircraft speeds up temporarily and closes the distance with the enemy
aircraft.
Tilt back:
The aircraft slows down temporarily and the distance with the enemy aircraft
widens.
[Game Flow]
When coins equal to the credits required for game play are inserted, the player selects the sortie mission and
game play starts.
[Take-off from the Aircraft Carrier]
(1) Starting the game
After inserting coins equal to the credits required for game play, the player presses the missile button
or squeezes the machine gun button to start game play.
(2) Selecting the mission
When the aircraft reaches the takeoff position, tilt the throttle lever to select the sortie mission and
press the missile button or squeeze the machine gun button to enter the selection. There are five
missions, and a difficulty is set for each mission.
(3) Taking off from the aircraft carrier
Tilt the throttle lever forward to take off from the aircraft carrier.
[Missions]
(1) Mission
The player attempts to align the lock-on circle in the center of the display with enemy craft that
appear before them. When the lock-on gauge is red around its entire circumference indicating the
lock-on state, the player can fire a missile to shoot down the enemy craft.
When an enemy missile is fired at the player, the player attempts to shoot it down using missiles or
the machine gun. If the player fails to shoot down the enemy missile, the player’s aircraft receives
damage. When the endurance gauge at the bottom of the display reaches empty, the mission fails.
(2) Boss dogfight
Toward the end of each mission, a dogfight with the enemy boss occurs with a time limit. If the enemy
boss cannot be defeated within the time limit, the time runs out and the mission fails.
Control lever
Missile button
Machine gun button
Throttle lever
Speed up
Slow down
Dive
Climb
Turn right
Turn left