Glossary
Frog 2 Operating Manual – Issue 4.3
Page 171
Latch
A function of UDF Flash buttons and UDKs, which enables them to
have a two stage action. The first press to activate (on), a second
press to deactivate (off).
Macro
A series of commands, triggered from a single button press or
activated when a cue is triggered.
Master Group
A
Group
of fixtures that is auomatically generated by the desk based
on the fixture schedule. Master Groups are displayed in a toolbar on
the touch screen when the GROUP key is pressed.
Modifiers
A number of parameters which determine how a
Chase
is output.
Chase modifiers are Drive, Direction, Speed, Fade and Shots.
Node
An area of the desk which can have possession over the parameters
of fixtures.
Override
A special
User Defined Fader
(UDF) that can speed up or slow down
fades globally on the desk.
Page
A set of 10 Playbacks. The Frog 2 has 100 pages of playbacks.
Park
The function that freezes a fixture’s DMX output values.
Patch
The fixture schedule which shows what fixtures are assigned and
what DMX output addresses they are patched to.
Palette
Programmed fixture data, normally of a single
Attribute
which is used
in programming Cues, UDF’s and UDK’s. Palettes are nominally
grouped into the attributes Colour, Beamshape, Position and Effects.
Parameter
An individual function within a fixture, controlled by one or more DMX
channels (Dimmer, Colour, Gobo, Focus, Pan, Tilt etc).
Playback
An area within the desk for playing back cues in sequence. The Frog
2 desk has 10 playbacks, which can be on any of 100 pages. Each
playback has its own Go, Pause and Flash buttons, as well as a
master level fader.
Pause
A method of temporarily halting a cue stack that is running.
Program Window
The window on the monitor that shows selected fixtures and
parameters which have been changed (tagged).
Release
Remove control of parameters from a playback, UDF or UDK to allow
another area of the desk to regain control of the parameters.
Shift
A key on the front panel which is used in conjunction with a number of
other front panel keys to provide a wide range of additional functions,
for example, opening windows on the monitor screens.
Shots
The
Chase modifier
which determines how many times a Chase will
run after being triggered.
Speed
The
Chase modifier
which determines how fast a Chase runs.
Stack
A stack (or cue stack) is a group of cues in sequence. On the Frog 2
desk, there are 1000 user programmable Cue Stacks.
Summary of Contents for FROG 2
Page 1: ...FROG 2 OPERATING MANUAL...
Page 2: ......
Page 76: ...Setup Page 76 Frog 2 Operating Manual Issue 4 3...
Page 80: ...Groups Page 80 Frog 2 Operating Manual Issue 4 3...
Page 144: ...Palettes Page 144 Frog 2 Operating Manual Issue 4 3...
Page 152: ...Effects Page 152 Frog 2 Operating Manual Issue 4 3...
Page 178: ...Technical Specification Page 178 Frog 2 Operating Manual Issue 4 3...
Page 183: ......