Platinum™ IP3
Installation and Operation Manual
Frame Synchronizer and Demultiplexing Input Modules (PT-FSDMX-IBG/PT-FSDMXO-IBG, PT-FSDX8C1D-IBG, PT-FSDMX8O1D-IBG)
© 2016 Imagine Communications Corp.
Proprietary and Confidential.
September 2016 | Page 146
Video Processing Features
SD-SDI (270Mb/s) standards - 525, 625
HD-SDI (1.5Gb/s) standards - 720p50, 720p59, 720p60, 1080i50, 1080i59.94,
1080i60, 1080psF24, 1080psF23
HD-SDI (3Gb/s) standards – 1080p50, 1080p59.94, 1080p60, SMPTE 372M Dual Link
Framesync mode or Delay mode (when equipped with Framesync option)
Freeze modes: Frame, Field1, Field2
High noise immunity (TRS error resilience) and glitch-less processing (fast switching
without freeze) of input feeds, that were asynchronously switched on the
recommended switching point (as defined in SMPTE RP168)
User selectable Loss-of-Video modes: Black, Freeze, Pass
Video Frame Synchronizer with H,V Phase control and fixed frame delay on top of
variable delay
Video Frame Delay: up to 16 Frames (all standards)
Video ProcAmp: Gain, Offset, Hue, Black/White Clip
SMPTE 352M Video Payload: Detection, Insertion (HD and 3G only)
EDH (SD) and CRC (HD): Detection, Insertion
Automatic ASI detection and bypass
Bypass mode (no Video/Audio processing)
Video Processing Notes
VANC/HANC Data
other than embedded Audio is not processed. Closed Captioning data, Teletext
data or SMPTE 12M Timecode (LTC, VITC), for instance, will be dropped or repeated together with
the active video content, every time the Frame Synchronizer drops or repeats a frame.
VANC/HANC data for Delay mode channels
(including embedded Audio), all is passed through the
delay memory unprocessed. Ancillary data remains untouched. The absolute delay from In to Out
can be changed arbitrarily within the predefined limits.
SMPTE 372M Dual-Link formats
supported, with 16 (mono) channels of Audio processed. Processed
Video/Audio data exits the board as a single 3Gb/s stream.
Non-PCM Audio data
(Dolby-E or Dolby-D) is not processed by the Audio Synchronizer / Audio Delay
/ Audio ProcAmp processing blocks. It is passed alongside the active video content through the
Video Frame Synchronizer memory and a frame's worth of non-PCM data is dropped or repeated -
together with the active video content every time the Video Frame Synchronizer drops or repeats a
frame.