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C
glCopyTexImage2D
Chapter 3
78
Description
glCopyTexImage2D defines a two-dimensional texture image with pixels from the
current GL_READ_BUFFER.
The screen-aligned pixel rectangle with lower left corner at (x, y) and with a width of
width + 2
×
border and a height of height + 2
×
border defines the texture array at the
mipmap level specified by level. internalFormat specifies the internal format of the
texture array.
The pixels in the rectangle are processed exactly as if glCopyPixels had been called, but
the process stops just before final conversion. At this point all pixel component values
are clamped to the range [0, 1] and then converted to the texture’s internal format for
storage in the texel array.
Pixel ordering is such that lower x and y screen coordinates correspond to lower s and t
texture coordinates.
If any of the pixels within the specified rectangle of the current GL_READ_BUFFER are
outside the window associated with the current rendering context, then the values
obtained for those pixels are undefined.
Notes
glCopyTexImage2D is available only if the GL version is 1.1 or greater.
Texturing has no effect in color index mode.
1, 2, 3, and 4 are not accepted values for internalFormat.
The GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16_EXT,
GL_DEPTH_COMPONENT24_EXT, and GL_DEPTH_COMPONENT32_EXT values of
internalFormat may be used.
An image with height or width of 0 indicates a NULL texture.
Errors
•
GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.
•
GL_INVALID_VALUE is generated if level is less than 0.
•
GL_INVALID_VALUE may be generated if level is greater than log
2
max, where max
is the returned value of GL_MAX_TEXTURE_SIZE.
•
GL_INVALID_VALUE is generated if width or height is less than 0, greater than 2 +
GL_MAX_TEXTURE_SIZE, or if width or height cannot be represented as 2
k
+ 2
×
border for some integer k.
•
GL_INVALID_VALUE is generated if border is not 0 or 1.
•
GL_INVALID_VALUE is generated if internalFormat is not one of the allowable
values.
•
GL_INVALID_OPERATION is generated if glCopyTexImage2D is executed between
the execution of glBegin and the corresponding execution of glEnd.
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...