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gluTessCallback
Chapter 18
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The same as the GLU_TESS_BEGIN callback except that it takes an additional pointer
argument. This pointer is identical to the opaque pointer provided when
gluTessBeginPolygon was called. The function prototype for this callback is:
void beginData(GLenum type, void *polygon_data);
GLU_TESS_EDGE_FLAG
The edge flag callback is similar to glEdgeFlag. The function takes a single boolean flag
that indicates which edges lie on the polygon boundary. If the flag is GL_TRUE, then
each vertex that follows begins an edge that lies on the polygon boundary, that is, an
edge that separates an interior region from an exterior one. If the flag is GL_FALSE,
then each vertex that follows begins an edge that lies in the polygon interior. The edge
flag callback (if defined) is invoked before the first vertex callback.
Since triangle fans and triangle strips do not support edge flags, the begin callback is
not called with GL_TRIANGLE_FAN or GL_TRIANGLE_STRIP if a non-NULL edge
flag callback is provided. (If the callback is initialized to NULL, there is no impact on
performance). Instead, the fans and strips are converted to independent triangles. The
function prototype for this callback is:
void edgeFlag(GLboolean flag);
GLU_TESS_EDGE_FLAG_DATA
The same as the GLU_TESS_EDGE_FLAG callback except that it takes an additional
pointer argument. This pointer is identical to the opaque pointer provided when
gluTessBeginPolygon was called. The function prototype for this callback is:
void edgeFlagData(GLboolean flag, void *polygon_data);
GLU_TESS_VERTEX
The vertex callback is invoked between the begin and end callbacks. It is similar to
glVertex, and it defines the vertices of the triangles created by the tessellation process.
The function takes a pointer as its only argument. This pointer is identical to the opaque
pointer provided by the user when the vertex was described (see gluTessVertex). The
function prototype for this callback is:
void vertex (void *vertex_data);
GLU_TESS_VERTEX_DATA
The same as the GLU_TESS_VERTEX callback except that it takes an additional
pointer argument. This pointer is identical to the opaque pointer provided when
gluTessBeginPolygon was called. The function prototype for this callback is:
void vertexData (void *vertex_data, void *polygon_data);
GLU_TESS_END
The end callback serves the same purpose as glEnd. It indicates the end of a primitive
and it takes no arguments. The function prototype for this callback is:
void end(void);
GLU_TESS_END_DATA
The same as the GLU_TESS_END callback except that it takes an additional pointer
argument. This pointer is identical to the opaque pointer provided when
gluTessBeginPolygon was called. The function prototype for this callback is:
void endData(void *polygon_data);
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...