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glNewList
Chapter 12
292
glNewList
glNewList, glEndLis
t: create or replace a display list.
C Specification
void glNewList(
GLuint list,
GLenum mode)
void glEndList(void)
Parameters
list
Specifies the display-list name.
mode
Specifies the compilation mode, which can be GL_COMPILE or
GL_COMPILE_AND_EXECUTE.
Description
Display lists are groups of GL commands that have been stored for subsequent
execution. Display lists are created with glNewList. All subsequent commands are
placed in the display list, in the order issued, until glEndList is called.
glNewList has two arguments. The first argument, list, is a positive integer that
becomes the unique name for the display list. Names can be created and reserved with
glGenLists and tested for uniqueness with glIsList. The second argument, mode, is a
symbolic constant that can assume one of two values:
GL_COMPILE
Commands are merely compiled.
GL_COMPILE_AND_EXECUTE
Commands are executed as they are compiled into the display list.
Certain commands are not compiled into the display list but are executed immediately,
regardless of the display-list mode. These commands are glColorPointer, glDeleteLists,
glDisableClientState, glEdgeFlagPointer, glEnableClientState, glFeedbackBuffer,
glFinish, glFlush, glGenLists, glIndexPointer, glInterleavedArrays, glIsEnabled,
glIsList, glNormalPointer, glPopClientAttrib, glPixelStore, glPushClientAttrib,
glReadPixels, glRenderMode, glSelectBuffer, glTexCoordPointer, glVertexPointer, and all
of the glGet commands.
Similarly, glTexImage2D and glTexImage1D are executed immediately and not compiled
into the display list when their first argument is GL_PROXY_TEXTURE_2D or
GL_PROXY_TEXTURE_1D, respectively.
When glEndList is encountered, the display-list definition is completed by associating
the list with the unique name list (specified in the glNewList command). If a display list
with name list already exists, it is replaced only when glEndList is called.
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...