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E
glEvalCoord
Chapter 5
140
glEvalCoord
glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f,
glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv
:
evaluate enabled one- and two-dimensional maps.
C Specification
void glEvalCoord1d(
GLdouble u)
void glEvalCoord1f(
GLfloat u)
void glEvalCoord2d(
GLdouble u,
GLdouble v)
void glEvalCoord2f(
GLfloat u,
GLfloat v)
void glEvalCoord1dv(
const GLdouble *u)
void glEvalCoord1fv(
const GLfloat *u)
void glEvalCoord2dv(
const GLdouble *u)
void glEvalCoord2fv(
const GLfloat *u)
Parameters
u
Specifies a value that is the domain coordinate u to the basis function
defined in a previous glMap1 or glMap2 command.
v
Specifies a value that is the domain coordinate v to the basis function
defined in a previous glMap2 command. This argument is not present
in a glEvalCoord1 command.
u
Specifies a pointer to an array containing either one or two domain
coordinates. The first coordinate is u. The second coordinate is v, which
is present only in glEvalCoord2 versions.
Description
glEvalCoord1 evaluates enabled one-dimensional maps at argument u. glEvalCoord2
does the same for two-dimensional maps using two domain values, u and v. To define a
map, call glMap1 and glMap2; to enable and disable it, call glEnable and glDisable.
When one of the glEvalCoord commands is issued, all currently enabled maps of the
indicated dimension are evaluated. Then, for each enabled map, it is as if the
corresponding GL command had been issued with the computed value. That is, if
GL_MAP1_INDEX or GL_MAP2_INDEX is enabled, a glIndex command is simulated. If
GL_MAP1_COLOR_4 or GL_MAP2_COLOR_4 is enabled, a glColor command is
simulated. If GL_MAP1_NORMAL or GL_MAP2_NORMAL is enabled, a normal vector
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...