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gluBuild2DMipmaps
Chapter 2
39
If the GL version is 1.1 or greater, gluBuild2DMipmaps then uses proxy textures (see
glTexImage1D) to determine whether there’s enough room for the requested texture in
the implementation. If not, width is halved (and halved again) until it fits.
gluBuild2DMipmaps then uses proxy textures (see glTexImage2D) to determine if the
implementation can store the requested texture in texture memory. If not, both
dimensions are continually halved until it fits.
Next, gluBuild2DMipmaps builds a series of images; it halves a copy of type (or a scaled
version of type, if necessary) along both dimensions until size 11 is reached. At each
level, each texel in the halved mipmap is an average of the corresponding four texels in
the larger mipmap. (In the case of rectangular images, halving the images repeatedly
eventually results in an n 1 or 1n configuration. Here, two texels are averaged instead.)
glTexImage2D is called to load each of these images by level. If width and height are
both powers of 2 which fit in the implementation, level 0 is a copy of data, and the
highest level is log
2
(max(width, height)). For example, if width is 64 and height is 16, the
following mipmaps are built: 64
×
16, 32
×
8, 16
×
4, 8
×
2, 4
×
1, 2
×
1 and 1
×
1. These correspond
to levels 0 through 6, respectively.
See the glTexImage1D reference page for a description of the acceptable values for
format. See the glDrawPixels reference page for a description of the acceptable values for
type.
Notes
While you can’t query the maximum level directly, you can derive it indirectly by calling
glGetTexLevelParameter. First, query for the width and height actually used at level 0.
(The width and height may be unequal to width and height since proxy textures might
have shrunk or expanded them if width or height are not powers of 2 or if the
implementation only supports smaller textures.) The maximum level can then be
derived using the formula log
2
(max(width, height)).
Errors
•
GLU_INVALID_VALUE is returned if width or height are negative.
•
GLU_INVALID_ENUM is returned if format or type is not one of the accepted
values.
See Also
glDrawPixels,
glTexImage1D,
glTexImage2D,
gluBuild1DMipmaps,
gluErrorString,
gluScaleImage
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...