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gluNurbsPrperty
Chapter 12
307
gluNurbsPrperty
gluNurbsProperty
: set a NURBS property.
C Specification
void gluNurbsProperty(
GLUnurbs* nurb,
GLenum property,
GLfloat value)
Parameters
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer).
property
Specifies the property to be set. Valid values are
GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE,
GLU_CULLING, GLU_AUTO_LOAD_MATRIX,
GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD,
GLU_U_STEP, or GLU_V_STEP.
value
Specifies the value of the indicated property. It may be a numeric
value, or one of GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR,
or GLU_DOMAIN_DISTANCE.
Description
gluNurbsProperty is used to control properties stored in a NURBS object. These
properties affect the way that a NURBS curve is rendered. The accepted values for
property are as follows:
GLU_SAMPLING_METHOD
Specifies how a NURBS surface should be tessellated. value may be one of
GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR, or GLU_DOMAIN_DISTANCE.
When set to GLU_PATH_LENGTH, the surface is rendered so that the maximum
length, in pixels, of the edges of the tessellation polygons is no greater than what is
specified by GLU_SAMPLING_TOLERANCE. The initial value of
GLU_SAMPLING_METHOD is GLU_PATH_LENGTH.
GLU_PARAMETRIC_ERROR
Specifies that the surface is rendered in such a way that the value specified by
GLU_PARAMETRIC_TOLERANCE describes the maximum distance, in pixels, between
the tessellation polygons and the surfaces they approximate.
GLU_DOMAIN_DISTANCE
Allows users to specify, in parametric coordinates, how many sample points per unit
length are taken in u, v direction.
GLU_SAMPLING_TOLERANCE
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...