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C
glXChooseVisual
Chapter 3
46
glXChooseVisual
glXChooseVisual
: return a visual that matches specified attributes.
C Specification
XVisualInfo *glXChooseVisual(
Display *dpy,
int screen,
int *attribList)
Parameters
dpy
Specifies the connection to the X server.
screen
Specifies the screen number.
attribList
Specifies a list of boolean attributes and integer attribute/value pairs.
The last attribute must be None.
Description
glXChooseVisual returns a pointer to an XVisualInfo structure describing the visual that
best meets a minimum specification. The boolean GLX attributes of the visual that is
returned will match the specified values, and the integer GLX attributes will meet or
exceed the specified minimum values. If all other attributes are equivalent, then
TrueColor and PseudoColor visuals have priority over DirectColor and StaticColor
visuals, respectively. If no conforming visual exists, NULL is returned. To free the data
returned by this function, use XFree.
All boolean GLX attributes default to False except GLX_USE_GL, which defaults to
True. All integer GLX attributes default to zero. Default specifications are superseded by
attributes included in attribList. Boolean attributes included in attribList are
understood to be True. Integer attributes and enumerated type attributes are followed
immediately by the corresponding desired or minimum value. The list must be
terminated with None.
The interpretations of the various GLX visual attributes are as follows:
GLX_USE_GL
Ignored. Only visuals that can be rendered with GLX are considered.
GLX_BUFFER_SIZE
Must be followed by a non-negative integer that indicates the desired color index buffer
size. The smallest index buffer of at least the specified size is preferred. Ignored if
GLX_RGBA is asserted.
GLX_LEVEL
Must be followed by an integer buffer-level specification. This specification is honored
exactly. Buffer level zero corresponds to the main frame buffer of the display. Buffer level
one is the first overlay frame buffer, level two the second overlay frame buffer, and so on.
Negative buffer levels correspond to underlay frame buffers.
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...