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glArrayElement
Chapter 1
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glArrayElement
glArrayElement:
render a vertex using the specified vertex array element.
C Specification
void glArrayElement(
GLint i)
Parameters
i
Specifies an index into the enabled vertex data arrays.
Description
glArrayElement commands are used within glBegin/glEnd pairs to specify vertex and
attribute data for point, line, and polygon primitives. If GL_VERTEX_ARRAY is enabled
when glArrayElement is called, a single vertex is drawn, using vertex and attribute data
taken from location i of the enabled arrays. If GL_VERTEX_ARRAY is not enabled, no
drawing occurs but the attributes corresponding to the enabled arrays are modified.
Use glArrayElement to construct primitives by indexing vertex data, rather than by
streaming through arrays of data in first-to-last order. Because each call specifies only a
single vertex, it is possible to explicitly specify per-primitive attributes such as a single
normal per individual triangle.
Changes made to array data between the execution of glBegin and the corresponding
execution of glEnd may affect calls to glArrayElement that are made within the same
glBegin/glEnd period in non-sequential ways. That is, a call to glArrayElement that
precedes a change to array data may access the changed data, and a call that follows a
change to array data may access original data.
Notes
glArrayElement is available only if the GL version is 1.1 or greater.
glArrayElement is included in display lists. If glArrayElement is entered into a display
list, the necessary array data (determined by the array pointers and enables) is also
entered into the display list. Because the array pointers and enables are client-side
state, their values affect display lists when the lists are created, not when the lists are
executed.
See Also
glColorPointer,
glDrawArrays,
glEdgeFlagPointer,
glGetPointer,
glIndexPointer,
glInterleavedArrays,
Summary of Contents for c3700 - Workstation
Page 9: ...Chapter 1 9 1 A ...
Page 18: ...A glArrayElement Chapter 1 18 glNormalPointer glTexCoordPointer glVertexPointer ...
Page 19: ...Chapter 2 19 2 B ...
Page 40: ...B gluBuild2DMipmaps Chapter 2 40 ...
Page 41: ...Chapter 3 41 3 C ...
Page 49: ...C glXChooseVisual Chapter 3 49 See Also glXCreateContext glXGetConfig ...
Page 73: ...C glCopyPixels Chapter 3 73 glReadBuffer glReadPixels glStencilFunc ...
Page 84: ...C glCopyTexSubImage2D Chapter 3 84 glTexParameter glTexSubImage1D glTexSubImage2D ...
Page 93: ...Chapter 4 93 4 D ...
Page 99: ...D glDeleteTextures Chapter 4 99 glTexImage1D glTexImage2D glTexParameter ...
Page 127: ...Chapter 5 127 5 E ...
Page 148: ...E glEvalPoint Chapter 5 148 ...
Page 149: ...Chapter 6 149 6 F ...
Page 161: ...Chapter 7 161 7 G ...
Page 164: ...G glGenTextures Chapter 7 164 glTexImage1D glTexImage2D glTexParameter ...
Page 207: ...G glGetPointer Chapter 7 207 glSelectBuffer glTexCoordPointer glVertexPointer ...
Page 225: ...Chapter 8 225 8 H ...
Page 228: ...H glHint Chapter 8 228 ...
Page 229: ...Chapter 9 229 9 I ...
Page 248: ...I glIsTexture Chapter 9 248 ...
Page 249: ...Chapter 10 249 10 L ...
Page 256: ...L glLightModel Chapter 10 256 See Also glLight glMaterial ...
Page 271: ...Chapter 11 271 11 M ...
Page 291: ...Chapter 12 291 12 N ...
Page 312: ...N gluNurbsSurface Chapter 12 312 ...
Page 313: ...Chapter 13 313 13 O ...
Page 317: ...Chapter 14 317 14 P ...
Page 360: ...P glPushName Chapter 14 360 See Also glInitNames glLoadName glRenderMode glSelectBuffer ...
Page 362: ...P gluPwlCurve Chapter 14 362 ...
Page 363: ...Chapter 15 363 15 Q ...
Page 372: ...Q glXQueryVersion Chapter 15 372 glXQueryVersion ...
Page 373: ...Chapter 16 373 16 R ...
Page 390: ...R glRotate Chapter 16 390 ...
Page 391: ...Chapter 17 391 17 S ...
Page 397: ...S glScissor Chapter 17 397 See Also glEnable glViewport ...
Page 409: ...Chapter 18 409 18 T ...
Page 448: ...T glTexImage3DEXT Chapter 18 448 glTexGen glTexImage1D glTexImage2D glTexParameter ...
Page 457: ...T glTexSubImage1D Chapter 18 457 glTexImage2D glTexParameter glTexSubImage2D ...
Page 465: ...T glTranslate Chapter 18 465 See Also glMatrixMode glMultMatrix glPushMatrix glScale ...
Page 466: ...T glTranslate Chapter 18 466 ...
Page 467: ...Chapter 19 467 19 U ...
Page 469: ...U gluUnProject Chapter 19 469 See Also glGet gluProject ...
Page 471: ...U glXUseXFont Chapter 19 471 See Also glBitmap glXMakeCurrent ...
Page 472: ...U glXUseXFont Chapter 19 472 ...
Page 473: ...Chapter 20 473 20 V ...
Page 482: ...V glVisibilityBufferhp Chapter 20 482 ...
Page 483: ...Chapter 21 483 21 W ...
Page 486: ...W glXWaitX Chapter 21 486 ...