CALREC
Putting Sound in the Picture
81
Port Sharing
Input and output port protection works
as normal when dealing with Hydra2
Patchbays for both console and H2O
users. In situations when two or more
consoles are using the same feed from
a Hydra2 Patchbay (as shown in Fig 2)
it is possible for one console to change
the patching of the other by changing the
I/O box port which is feeding the shared
Hydra2 Patchbay input, either through
a Memory load, or through changing the
individual patch.
In these circumstances it is important that
the console operator understands the
contents of the Input/Output protection
dialogue before accepting any changes,
as these changes directly affect other
network users.
Console operators are given the
ability to change the source feeding a
HPB that is feeding other consoles to
add increased flexibility. However we
advise that all I/O box port to Hydra2
Patchbay input patching is controlled
from H2O or a third party controller
to avoid unwanted changes to other
console’s source feeds.
Unpatching
Under normal circumstances when I/O
box ports are unpatched, their input
settings (Mix Gain, SRC. 48V) are reset
to their default values. However, when
using Hydra2 Patchbays it is possible to
unpatch a port at two points in the signal
chain, as shown in Fig 3 on the right.
If the port is first unpatched at point
2, the I/O box port’s input settings will
be retained, even when the port is also
unpatched at point 1.
FIG 3 - HYDRA2 PATCHBAY - UNPATCH
FIG 2 - HYDRA2 PATCHBAY - CONSOLE PATCHING CHANGE
Summary of Contents for Apollo
Page 7: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Page 11: ...calrec com Putting Sound in the Picture APOLLO INTRODUCTION...
Page 16: ...16 APOLLO Digital Broadcast Production Console Introduction...
Page 17: ...calrec com Putting Sound in the Picture APOLLO CONTROL OVERVIEW...
Page 21: ...CALREC Putting Sound in the Picture 21 FIG 3 ROWS...
Page 36: ...Control Overview 36 APOLLO Digital Broadcast Production Console FIG 3 EXAMPLE LAYOUTS...
Page 40: ...40 APOLLO Digital Broadcast Production Console...
Page 41: ...calrec com Putting Sound in the Picture APOLLO CONTROL PANEL MODES...
Page 49: ...CALREC Putting Sound in the Picture 49 WILDABLE CONTROLS...
Page 52: ...52 APOLLO Digital Broadcast Production Console...
Page 53: ...calrec com Putting Sound in the Picture APOLLO GETTING SIGNALS INTO APOLLO...
Page 82: ...82 APOLLO Digital Broadcast Production Console Getting Signals into Apollo...
Page 83: ...calrec com Putting Sound in the Picture APOLLO PROCESSING AUDIO...
Page 110: ...110 APOLLO Digital Broadcast Production Console...
Page 111: ...calrec com Putting Sound in the Picture APOLLO ROUTING AUDIO...
Page 128: ...128 APOLLO Digital Broadcast Production Console...
Page 129: ...calrec com Putting Sound in the Picture APOLLO PASSING SIGNALS OUT OF APOLLO...
Page 137: ...calrec com Putting Sound in the Picture APOLLO MONITORING...
Page 152: ...152 APOLLO Digital Broadcast Production Console...
Page 153: ...calrec com Putting Sound in the Picture APOLLO COMMUNICATIONS...
Page 158: ...158 APOLLO Digital Broadcast Production Console...
Page 159: ...calrec com Putting Sound in the Picture APOLLO METERING...
Page 168: ...168 APOLLO Digital Broadcast Production Console...
Page 169: ...calrec com Putting Sound in the Picture APOLLO SHOWS MEMORIES AND PRESETS...
Page 183: ...calrec com Putting Sound in the Picture APOLLO CONSOLE FACILITIES...
Page 188: ...188 APOLLO Digital Broadcast Production Console...
Page 189: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL INTERFACING...
Page 199: ...calrec com Putting Sound in the Picture APOLLO SYSTEM STATUS...
Page 202: ...202 APOLLO Digital Broadcast Production Console...
Page 203: ...calrec com Putting Sound in the Picture APOLLO GLOSSARY OF TERMINOLOGY...
Page 209: ...calrec com Putting Sound in the Picture APOLLO FEATURES BY SOFTWARE VERSION...