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Getting Signals into Apollo
60 APOLLO
Digital Broadcast Production Console
Now touch the LAYER TOOLS button on
the Layers row to update the Functions
row above. Touch and hold the CLONE
PATHS button on the Functions row and
then press the assignment button of the
destination fader to which the path will
be cloned. This must be an empty fader.
The destination fader’s A or B assign
button will strobe to indicate the selection.
The CLONE PATHS button can now
be released and either EXEC or CNCL
can be pressed to confirm or cancel the
cloning respectively.
Moving / Swapping paths
Two paths that are attached to faders
on the surface can have their locations
swapped. All settings on the paths remain
intact, this function simply swaps the
faders that control the two paths.
To swap the location of two paths:
1. In a similar way to cloning a path, push
the ASSIGN button of one of the paths
to be swapped.
2. Touch the LAYER TOOLS button on
the Layers row to update the Functions
row above.
3. Touch and hold the SWAP PATH
button on the functions row then press
the assign button of the other path
which is to be swapped. The assign
buttons of the two paths should now be
flashing to indicate the selection.
4. Release the SWAP PATH button and
press the EXEC button to confirm the
process or press the CNCL button to
cancel the process and leave the path
positions unchanged.
The path on the first fader moves to the
second selected fader, and at the same
time the path on the second fader moves
to the first rather than being removed.
Faders with no path allocated can also
be selected as part of the swap-path
process, i.e a path can be moved to a
blank fader, leaving its original fader blank.
Swapping paths moves the whole DSP
signal path from one physical fader to
another. The input source and its settings
along with DSP and routing settings are
all moved from one fader to another.
Copying path settings
Settings for a given path may be copied
over to another path. You can choose
whether to copy all settings, or just a
certain subset of the settings.
The elements which can be copied are:
• IP1 + DELAY ( Input 1 settings - 48V,
input trim, SRC and input delay)
• IP2 + DELAY (Input 2 settings - 48V,
input trim, SRC and input delay)
• EQ 1-4 (EQ bands 1-4)
• EQ 5-6 (EQ bands 5-6)
• DYN1
• DYN2
• PATH DELAY (Path delay settings)
• FDR + D-MIX (Fader level and down
mix levels if used)
• DIR O/P + DEL (Direct output and
output delay settings)
• TO M/G (Routing to mains and groups)
• TO TRK (Routing to tracks)
• TO AUX (Routing to Auxiliaries)
• WILDS
• FADER WILDS
• AUTOFADER
• ALL (All of the above elements)
Note, when copying settings which
include assignable (input and output)
delay, the delay settings will only be
copied if the destination already has
the delay assigned. The copy function
is just for the delay setting, not the
delay itself.
To access the copy function, touch the
LAYER TOOLS button on the Layers row.
The updated Functions row above will
display the controls shown in Fig 4.
FIG 4 - COPY PATH SETTINGS
To copy path settings:
1. Use the middle four button cells to
select the path elements that you wish
to copy by toggling on/off the buttons
above each option.
2. Press the assign button of the path
from which you wish to copy settings.
3. Now press and hold the COPY CHAN
PROPERTIES button and whilst
holding, press the assign button(s) of
any paths you wish to copy the settings
to. Release all buttons and then press
the EXEC or CNCL buttons to confirm
or cancel the copy respectively.
Some important points to note:
• If you are copying the properties of a
stereo or surround spill leg the stereo
or surround master will be used as the
copy source.
• If any copied properties do not apply to
the copy destination, those properties
will not be copied, for example Balance
settings will not be copied from a
stereo to a mono path.
• If a path’s properties are copied to
a path of a different width, only the
master settings for the path will be
copied.
• Input 1/2 switching and TONE on/off
switching will not be copied.
Warnings and Conflicts
When copying path properties it may be
the case that now path settings create
conflicts, for example, when altering the
input settings of a shared input port. If a
conflict does arise a pop-up will appear
on the TFT to inform you along with the
usual Input/Output sharing pop-up on
the main application screen. See
“Input
Port Protection” on page 71
for more
information.
Summary of Contents for Apollo
Page 7: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Page 11: ...calrec com Putting Sound in the Picture APOLLO INTRODUCTION...
Page 16: ...16 APOLLO Digital Broadcast Production Console Introduction...
Page 17: ...calrec com Putting Sound in the Picture APOLLO CONTROL OVERVIEW...
Page 21: ...CALREC Putting Sound in the Picture 21 FIG 3 ROWS...
Page 36: ...Control Overview 36 APOLLO Digital Broadcast Production Console FIG 3 EXAMPLE LAYOUTS...
Page 40: ...40 APOLLO Digital Broadcast Production Console...
Page 41: ...calrec com Putting Sound in the Picture APOLLO CONTROL PANEL MODES...
Page 49: ...CALREC Putting Sound in the Picture 49 WILDABLE CONTROLS...
Page 52: ...52 APOLLO Digital Broadcast Production Console...
Page 53: ...calrec com Putting Sound in the Picture APOLLO GETTING SIGNALS INTO APOLLO...
Page 82: ...82 APOLLO Digital Broadcast Production Console Getting Signals into Apollo...
Page 83: ...calrec com Putting Sound in the Picture APOLLO PROCESSING AUDIO...
Page 110: ...110 APOLLO Digital Broadcast Production Console...
Page 111: ...calrec com Putting Sound in the Picture APOLLO ROUTING AUDIO...
Page 128: ...128 APOLLO Digital Broadcast Production Console...
Page 129: ...calrec com Putting Sound in the Picture APOLLO PASSING SIGNALS OUT OF APOLLO...
Page 137: ...calrec com Putting Sound in the Picture APOLLO MONITORING...
Page 152: ...152 APOLLO Digital Broadcast Production Console...
Page 153: ...calrec com Putting Sound in the Picture APOLLO COMMUNICATIONS...
Page 158: ...158 APOLLO Digital Broadcast Production Console...
Page 159: ...calrec com Putting Sound in the Picture APOLLO METERING...
Page 168: ...168 APOLLO Digital Broadcast Production Console...
Page 169: ...calrec com Putting Sound in the Picture APOLLO SHOWS MEMORIES AND PRESETS...
Page 183: ...calrec com Putting Sound in the Picture APOLLO CONSOLE FACILITIES...
Page 188: ...188 APOLLO Digital Broadcast Production Console...
Page 189: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL INTERFACING...
Page 199: ...calrec com Putting Sound in the Picture APOLLO SYSTEM STATUS...
Page 202: ...202 APOLLO Digital Broadcast Production Console...
Page 203: ...calrec com Putting Sound in the Picture APOLLO GLOSSARY OF TERMINOLOGY...
Page 209: ...calrec com Putting Sound in the Picture APOLLO FEATURES BY SOFTWARE VERSION...