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Getting Signals into Apollo
62 APOLLO
Digital Broadcast Production Console
INPUT TYPES AND PATCHING
The main application
>I/O>I/O Patch
screen is used to route Hydra2 audio
input & output ports for general use.
This screen works on a source to
destination basis, with the left hand
side of the screen displaying a table of
sources, and the right hand side displaying
a table of destinations. See Fig 1.
All patches made from the I/O screen are
saved as part of the user memory.
Ports at different sample rates
Note that now different sample rates are
available, ports set to a different sample
rate to that of the show appear with the
SR kHz warning icon to indicate that it
cannot be used unless the sample rate of
it’s associated I/O box is changed in H2O
or a different show is loaded using the
correct sample rate. See Fig 1.
Searching input sources
The source and destination lists are
filtered by type. Click on the Select
Source button at the top of the sources
list to bring up the available sources menu.
See Fig 2. Source types are shown in
a column on the left side of this menu,
highlighting ‘Input Ports’ displays a series
of buttons for the Hydra2 input port lists,
as defined by the
>Hydra2 Settings>Port
Lists & Labels
screen (see the Input
Source Organization section for more
details on port lists). The Default List
contains all Hydra2 input ports that have
been made available. If port lists have not
been customised, there will be a separate
list for each Hydra2 I/O box, labelled with
the box ID numbers. Custom lists may
have been created and / or individual
box by ID lists deleted. Custom lists are
commonly used to group ports by location
or type, for example ‘Studio 1 Mic’s’, ‘VT
machines’ etc. Selecting a port list closes
the Available Sources Menu and displays
the chosen list in the sources table.
Searching destinations
Click on the Select Destination button
at the top of the destinations table to
bring up the available destinations menu.
Destination types are listed in a column
down the right hand side of this menu.
Highlighting ‘My Desk Inputs’ displays the
types of DSP inputs available to patch to,
clicking ‘Channel I/Ps’ closes the available
destinations menu and displays a table of
the control surface faders.
Channel input / fader views
When displaying channel inputs, the right
hand column of the destinations table, and
the text field above the table show the
fader layer being viewed. Different fader
layers can be viewed by clicking Select
Layer. Choosing ‘Desk Layer’ makes the
screen follow whichever is the active layer
on the control surface.
Note that each channel path has two
inputs which it can switch between,
allowing the source on a channel fader to
be quickly changed without re-patching.
Channel input 2
Input 2 is often used for backup sources
such as secondary microphones. The
input 1/2 switch takes place at the front
of the DSP channel path - all processing,
such as EQ, dynamics and routing of
the channel is the same irrespective
of whether input 1 or input 2 is active,
meaning that changing to a backup
source in this way not only utilises
the same fader but also ensures all
processing and routing is the same as
when using the original source.
The two inputs do have independent
controls for input specific functions, such
as analogue gain and phantom power,
allowing for different types of sources to
be used on the two inputs.
As well as fader layer, the text field above
the destinations table also shows whether
it is displaying input 1 or input 2. Buttons
in the right hand corner beneath the table
are used to switch between displaying
Input 1 & Input 2. The labels are
highlighted when viewing input 2 to draw
attention to the fact that these are not the
default inputs.
This screen is used for the patching
and viewing of patches only, the actual
switching of a channel between using
input 1 and input 2 is performed from the
PROCESSING panel mode.
FIG 1 - MAIN APPLICATION, I/O>I/O PATCH SCREEN SHOWING DESK INPUTS
Change source list / type
Change destination list / type
Change fader layer
FIG 2 - AVAILABLE SOURCES POP-UP
Summary of Contents for Apollo
Page 7: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Page 11: ...calrec com Putting Sound in the Picture APOLLO INTRODUCTION...
Page 16: ...16 APOLLO Digital Broadcast Production Console Introduction...
Page 17: ...calrec com Putting Sound in the Picture APOLLO CONTROL OVERVIEW...
Page 21: ...CALREC Putting Sound in the Picture 21 FIG 3 ROWS...
Page 36: ...Control Overview 36 APOLLO Digital Broadcast Production Console FIG 3 EXAMPLE LAYOUTS...
Page 40: ...40 APOLLO Digital Broadcast Production Console...
Page 41: ...calrec com Putting Sound in the Picture APOLLO CONTROL PANEL MODES...
Page 49: ...CALREC Putting Sound in the Picture 49 WILDABLE CONTROLS...
Page 52: ...52 APOLLO Digital Broadcast Production Console...
Page 53: ...calrec com Putting Sound in the Picture APOLLO GETTING SIGNALS INTO APOLLO...
Page 82: ...82 APOLLO Digital Broadcast Production Console Getting Signals into Apollo...
Page 83: ...calrec com Putting Sound in the Picture APOLLO PROCESSING AUDIO...
Page 110: ...110 APOLLO Digital Broadcast Production Console...
Page 111: ...calrec com Putting Sound in the Picture APOLLO ROUTING AUDIO...
Page 128: ...128 APOLLO Digital Broadcast Production Console...
Page 129: ...calrec com Putting Sound in the Picture APOLLO PASSING SIGNALS OUT OF APOLLO...
Page 137: ...calrec com Putting Sound in the Picture APOLLO MONITORING...
Page 152: ...152 APOLLO Digital Broadcast Production Console...
Page 153: ...calrec com Putting Sound in the Picture APOLLO COMMUNICATIONS...
Page 158: ...158 APOLLO Digital Broadcast Production Console...
Page 159: ...calrec com Putting Sound in the Picture APOLLO METERING...
Page 168: ...168 APOLLO Digital Broadcast Production Console...
Page 169: ...calrec com Putting Sound in the Picture APOLLO SHOWS MEMORIES AND PRESETS...
Page 183: ...calrec com Putting Sound in the Picture APOLLO CONSOLE FACILITIES...
Page 188: ...188 APOLLO Digital Broadcast Production Console...
Page 189: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL INTERFACING...
Page 199: ...calrec com Putting Sound in the Picture APOLLO SYSTEM STATUS...
Page 202: ...202 APOLLO Digital Broadcast Production Console...
Page 203: ...calrec com Putting Sound in the Picture APOLLO GLOSSARY OF TERMINOLOGY...
Page 209: ...calrec com Putting Sound in the Picture APOLLO FEATURES BY SOFTWARE VERSION...