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CALREC
Putting Sound in the Picture
19
TOUCH OVERVIEW
Apollo makes great use of touch
technologies to provide direct
interaction with on screen controls.
The configuration display, surface displays
and wild assign TFTs are all touch
sensitive and should be used with a finger
rather than any other pointing device
(such as the top end of a pen) which
may damage the surface of the displays.
Certain aspects of the software have
been designed to be accessed primarily
through touch and so some terms should
be defined to aid in reading this document.
Touch/Tap
The main interaction between operator
and touch control is the touch (or tap).
The operator should touch the desired
control on the display then immediately
release without changing position.
See Fig 1.
Multiple touches (Hold and Touch)
In some cases it is necessary to combine
touch controls to achieve the desired
result. One control will normally be held
which touching other controls. Fig 2
demonstrates this process. This is
normally only required between control
cell displays on the surface. Combinations
between configuration PC and the surface
will not be used.
Swipe
The swipe motion may be used to scroll
through a list of items or page through
a number of views. Touch the control
and straight away swipe in the required
direction. Remove the at the end of the
swipe. This motion is shown in Fig 3.
FIG 3 - SWIPE
Touch the display, swipe a finger to
another position then release
FIG 1 - TOUCH/TAP
Touch the screen momentarily and then release in the same position
FIG 2 - HOLD AND TOUCH
Touch an area of a mini-TFT and hold while touching another area
Hold
Touch
Release
Summary of Contents for Apollo
Page 7: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Page 11: ...calrec com Putting Sound in the Picture APOLLO INTRODUCTION...
Page 16: ...16 APOLLO Digital Broadcast Production Console Introduction...
Page 17: ...calrec com Putting Sound in the Picture APOLLO CONTROL OVERVIEW...
Page 21: ...CALREC Putting Sound in the Picture 21 FIG 3 ROWS...
Page 36: ...Control Overview 36 APOLLO Digital Broadcast Production Console FIG 3 EXAMPLE LAYOUTS...
Page 40: ...40 APOLLO Digital Broadcast Production Console...
Page 41: ...calrec com Putting Sound in the Picture APOLLO CONTROL PANEL MODES...
Page 49: ...CALREC Putting Sound in the Picture 49 WILDABLE CONTROLS...
Page 52: ...52 APOLLO Digital Broadcast Production Console...
Page 53: ...calrec com Putting Sound in the Picture APOLLO GETTING SIGNALS INTO APOLLO...
Page 82: ...82 APOLLO Digital Broadcast Production Console Getting Signals into Apollo...
Page 83: ...calrec com Putting Sound in the Picture APOLLO PROCESSING AUDIO...
Page 110: ...110 APOLLO Digital Broadcast Production Console...
Page 111: ...calrec com Putting Sound in the Picture APOLLO ROUTING AUDIO...
Page 128: ...128 APOLLO Digital Broadcast Production Console...
Page 129: ...calrec com Putting Sound in the Picture APOLLO PASSING SIGNALS OUT OF APOLLO...
Page 137: ...calrec com Putting Sound in the Picture APOLLO MONITORING...
Page 152: ...152 APOLLO Digital Broadcast Production Console...
Page 153: ...calrec com Putting Sound in the Picture APOLLO COMMUNICATIONS...
Page 158: ...158 APOLLO Digital Broadcast Production Console...
Page 159: ...calrec com Putting Sound in the Picture APOLLO METERING...
Page 168: ...168 APOLLO Digital Broadcast Production Console...
Page 169: ...calrec com Putting Sound in the Picture APOLLO SHOWS MEMORIES AND PRESETS...
Page 183: ...calrec com Putting Sound in the Picture APOLLO CONSOLE FACILITIES...
Page 188: ...188 APOLLO Digital Broadcast Production Console...
Page 189: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL INTERFACING...
Page 199: ...calrec com Putting Sound in the Picture APOLLO SYSTEM STATUS...
Page 202: ...202 APOLLO Digital Broadcast Production Console...
Page 203: ...calrec com Putting Sound in the Picture APOLLO GLOSSARY OF TERMINOLOGY...
Page 209: ...calrec com Putting Sound in the Picture APOLLO FEATURES BY SOFTWARE VERSION...