CALREC
Putting Sound in the Picture
109
Default Fader Interaction Mode
This section describes the operational
interaction conditions when settings
and fader positions are modified in
combination with autofaders.
Faders in this default mode allow the user
to temporarily override autofader control
using the path fader to open, close or
adjust the path’s level. Faders can be
manually adjusted, and their output will
reflect the manually set physical position,
whether the autofader is active or inactive.
Adjustments affect current audio, but do
not affect subsequent autofades.
Autofaders do not fight manual control.
If a fader is being touched at the time an
autofader is fired, OR when an autofader
transitions from its initial ‘Fade In Delay’
period into its’ ‘Fade-In’ period, then the
autofader fade-in is cancelled. This does
not cancel the fade-out for this autofade
event (which will be triggered as normal
if the fader has been manually opened in
the interim).
If a fader is touched whilst an autofader
fade-in is in progress, the auto-fader
immediately relinquishes control of
the fade-in (but can still perform the
subsequent fade out if the fader is no
longer being touched at that point in time)
Similarly, if a fader is being touched or
moved when an autofader enters the
fade-out stage, or during the fade-out
stage, the autofader again immediately
relinquishes control of the fade out to the
operator.
Autofader fade-in’s & fade-out’s begin
from the current physical position of
the fader - If they have been manually
adjusted, this becomes the start point,
they do not have to go to their specified
or expected On or Off level first.
Fade in and fade out values are absolute
in that the time taken from the beginning
to the end of the fade-in or fade-out
period lasts for the duration set by the
relevant control, regardless of the actual
physical starting level that may have been
manually set and differ to that of the
autofader’s set On/Off level.
If a fader is positioned at or below its
autofader’s set Off-Level when a fade-
out is instigated, the fade-out will be
cancelled.
If a fader is positioned at, or above its
autofader’s set On-Level when a fade-in is
instigated, the fade-in will be cancelled.
If the Fade-In Level is being adjusted
whilst an autofader Fade-In is in progress,
or similarly, the Fade-Out Level is being
adjusted during a Fade-Out then the
Fade-In/Out continues at a constant rate-
of-fade until the fader level and In/Out
level meet. At this point the autofader
stops due to the target level being met.
(The Fader will then track with the In/Out
level control until the next autofader fade
In/Out by virtue of the fader being fully in/
out).
Fade-In Delay, Force Release & Fade-
Out Delay can all be adjusted whilst the
autofader is in their phase of operation,
and the adjustments affect the phase they
are in (rather than being applied to the
next autofader trigger cycle).
Each phase can be extended up to its
maximum duration whilst that phase is
ongoing.
When reducing the duration, the relevant
phase will end and the next phase start
when the length of time passed since the
start of the phase meets that set by the
control.
When an AF is fully In or Out, adjusting
the relevant In/Out Level control will
directly affect the level output by the path
- the fader will track the adjustments in
real time - it will not apply a fade in/out to
track the adjustments.
Summary of Contents for Apollo
Page 7: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Page 11: ...calrec com Putting Sound in the Picture APOLLO INTRODUCTION...
Page 16: ...16 APOLLO Digital Broadcast Production Console Introduction...
Page 17: ...calrec com Putting Sound in the Picture APOLLO CONTROL OVERVIEW...
Page 21: ...CALREC Putting Sound in the Picture 21 FIG 3 ROWS...
Page 36: ...Control Overview 36 APOLLO Digital Broadcast Production Console FIG 3 EXAMPLE LAYOUTS...
Page 40: ...40 APOLLO Digital Broadcast Production Console...
Page 41: ...calrec com Putting Sound in the Picture APOLLO CONTROL PANEL MODES...
Page 49: ...CALREC Putting Sound in the Picture 49 WILDABLE CONTROLS...
Page 52: ...52 APOLLO Digital Broadcast Production Console...
Page 53: ...calrec com Putting Sound in the Picture APOLLO GETTING SIGNALS INTO APOLLO...
Page 82: ...82 APOLLO Digital Broadcast Production Console Getting Signals into Apollo...
Page 83: ...calrec com Putting Sound in the Picture APOLLO PROCESSING AUDIO...
Page 110: ...110 APOLLO Digital Broadcast Production Console...
Page 111: ...calrec com Putting Sound in the Picture APOLLO ROUTING AUDIO...
Page 128: ...128 APOLLO Digital Broadcast Production Console...
Page 129: ...calrec com Putting Sound in the Picture APOLLO PASSING SIGNALS OUT OF APOLLO...
Page 137: ...calrec com Putting Sound in the Picture APOLLO MONITORING...
Page 152: ...152 APOLLO Digital Broadcast Production Console...
Page 153: ...calrec com Putting Sound in the Picture APOLLO COMMUNICATIONS...
Page 158: ...158 APOLLO Digital Broadcast Production Console...
Page 159: ...calrec com Putting Sound in the Picture APOLLO METERING...
Page 168: ...168 APOLLO Digital Broadcast Production Console...
Page 169: ...calrec com Putting Sound in the Picture APOLLO SHOWS MEMORIES AND PRESETS...
Page 183: ...calrec com Putting Sound in the Picture APOLLO CONSOLE FACILITIES...
Page 188: ...188 APOLLO Digital Broadcast Production Console...
Page 189: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL INTERFACING...
Page 199: ...calrec com Putting Sound in the Picture APOLLO SYSTEM STATUS...
Page 202: ...202 APOLLO Digital Broadcast Production Console...
Page 203: ...calrec com Putting Sound in the Picture APOLLO GLOSSARY OF TERMINOLOGY...
Page 209: ...calrec com Putting Sound in the Picture APOLLO FEATURES BY SOFTWARE VERSION...