14-8
Keymap and Sample Editing
Building a Keymap
Here’s
a
fairly
important
point
that
may
or
may
not
affect
your
keymap
construction.
Suppose
you
want
to
build
a
keymap
that
uses
the
same
sample
in
several
adjacent
key
ranges,
and
you
plan
to
add
a
bit
of
detuning
to
the
samples
in
each
range.
You
might
think
that
you
could
build
the
keymap
first,
then
go
into
the
Sample
Editor
and
tweak
the
sample
settings
of
each
keyrange
when
the
keymap
is
finished.
Yes,
but…
Suppose
you
used
the
technique
we
described
above
to
assign
a
vocal
sample
whose
root
was
C 4
to
a
key
range
from
A
3
to
E
4.
Then
you
assigned
the
same
sample
to
a
key
range
from
F
4
to
B 4.
You
might
be
surprised
to
find
that
when
you
finished
the
F
4–B
4
key
range
and
the
Keymap
‐
editor
page
reappeared,
the
current
key
range
would
not
be
F
4
to
B
4,
but
A
3
to
B
4!
This
is
because
the
PC3K
automatically
merges
adjacent
key
ranges
that
are
identical
(this
is
done
to
save
memory).
Therefore,
some
parameter
must
be
different
in
each
adjacent
key
range
you
create
if
you
want
to
build
keymaps
using
the
technique
we
just
described.
So
if
you
want
to
use
the
same
samples
in
adjacent
key
ranges
with,
for
example,
minor
pitch
or
volume
modification,
you
should
make
those
changes
to
the
current
sample
on
the
Keymap
‐
editor
page
before
assigning
the
next
range.
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...