7-50
Setup Mode
The ARPEGGIATOR & ARPEGGIATOR 2 (ARP1, ARP2) Pages
The ARPEGGIATOR 2 Page
Latch
Latch
determines
how
the
Arpeggiator
responds
to
notes
when
they
are
triggered.
Keys
means
that
the
Arpeggiator
plays
only
while
you
are
holding
one
or
more
keys
down
(or
note
triggers
on).
As
you
play
different
notes,
they
get
added
to
the
Arpeggiator,
and
as
you
release
notes,
they
get
taken
out.
If
you
play
notes
faster
than
the
Arpeggiator’s
current
tempo,
each
subsequent
note
will
be
added
to
the
arpeggiation
at
the
next
division
of
a
beat.
This
can
cause
a
lag
between
the
time
you
play
the
note
and
the
time
you
hear
it
in
the
arpeggiation.
In
the
next
three
modes,
the
Arpeggiator
latches
notes
only
when
MIDI
Controller
157
(Latch)
sends
a
value
of
On
(64
or
higher).
An
easy
way
to
experiment
with
these
modes
is
to
assign
the
Mod
Wheel
to
send
MIDI
157.
In
Overplay
mode,
the
Arpeggiator
latches
any
notes
that
are
being
held
when
Latch
turns
on,
and
continues
playing
them,
even
after
you
let
them
go,
until
Latch
turns
off.
Any
notes
that
you
play
after
Latch
is
already
on
do
not
get
arpeggiated,
even
if
they’re
in
the
arpeggiation
range.
Arpeg
is
similar:
any
notes
held
when
Latch
goes
on
are
latched
and
arpeggiated,
and
keep
going
until
Latch
goes
off.
Any
notes
you
play
outside
the
arpeggiation
range
play
normally.
Notes
that
you
play
inside
the
arpeggiation
range
do
not
play
normally;
rather,
if
you
hold
them
on,
they
become
part
of
the
arpeggiation.
They
drop
out
of
the
arpeggiation
as
soon
as
you
release
them.
Like
Overplay
and
Arpeggiation,
Add
means
that
all
notes
being
held
when
Latch
goes
on
get
latched,
and
keep
playing
until
Latch
goes
off
(even
if
you’ve
released
the
notes).
Any
notes
you
play
after
Latch
is
already
on
also
get
latched.
Parameter
Range of Values
Default
Latch
Keys, Overplay, Arpeg, Add, Auto,
Pedals, Autohold, 1NoteAuto
Keys
Low Key
C -1 to G9
C -1
High Key
C -1 to G9
G9
Glissando
Off, On
Off
SyncTo
First Avail., Riff1-16, Main Seq., Arp1-16,
FirstRiff.Av., FirstArp.Av.,
First Avail.
SyncType
None, DownBeat, AnyBeat,
DownBeatWait, AnyBeatWait
None
Num Beats
1-32
4
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...