12-20
Song Mode and the Song Editor
Song Editor: The COMMON Page
FX Track
The
PC3K
uses
the
channel
of
the
track
specified
for
FX
Track
as
the
Aux
FX
channel.
DrumTrack
Any
of
the
song’s
tracks
can
be
defined
as
Drum
Tracks
so
that
their
Note
events
do
not
get
transposed
when
a
transposition
is
applied
when
using
the
track
as
a
riff
in
a
setup
(see
Riffs
on page 7
‐
58
and
Transpose/Root
Note
on page 7
‐
60.)
With
tracks
designated
as
drum
tracks,
you
can
transpose
a
whole
song
that
is
being
used
as
a
riff,
but
the
drum
tracks
will
continue
to
play
the
correct
sounds
that
they
played
in
the
original
key.
Otherwise,
the
drum
sounds
would
change
with
each
transposition.
Use
the
cursor
buttons
to
select
a
track
number.
You
can
access
8
tracks
at
once,
either
tracks
1
‐
8
or
9
‐
16.
Use
the
Chan/Layer
buttons
to
the
left
of
the
display
to
select
one
of
the
tracks
1
‐
8
(viewed
in
the
top
right
corner
of
the
page)
in
order
to
access
tracks
1
‐
8,
or
select
one
of
the
tracks
9
‐
16
to
access
tracks
9
‐
16.
With
the
desired
track
number
selected
in
the
DrumTrk
field,
use
the
Alpha
Wheel
or
‐
/+
buttons
to
toggle
between
D
,
to
designate
the
track
as
a
drum
track,
or
“
‐
”
to
designate
the
track
as
a
non
‐
drum
track.
The
Drum
Tracks’
settings
do
not
have
any
effect
on
edits
made
on
the
TRACK
page
in
the
Song
Editor.
Any
tracks
defined
as
Drum
Tracks
are
transposed
when
a
transposition
is
applied
to
these
tracks
from
the
TRACK
page.
MidiDst
The
MIDI
data
on
each
track
has
a
destination
assignment
selectable
with
the
TrackDest
parameter.
There
are
four
possible
indicators:
L
=
Local.
The
track’s
MIDI
data
will
be
transmitted
locally
only,
to
the
PC3K’s
internal
sound
generator.
None
of
the
track’s
MIDI
data
will
be
sent
to
the
USB
or
MIDI
Out
port.
M
=
MIDI.
The
track’s
MIDI
data
will
be
transmitted
only
to
the
MIDI
Out.
U
=
USB
MIDI.
The
track’s
MIDI
data
will
be
transmitted
only
to
the
USB
port.
–––
=
None.
Pairs
and
groups
of
the
above
letters
indicate
that
MIDI
is
being
sent
to
each
letter’s
corresponding
destination.
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...