7-4
Setup Mode
The Control Setup
In
summary,
physical
controller
destinations,
their
curves
and
states,
and
the
Arpeggiator
parameters
all
define
controller
assignments
for
programs
in
Program
mode.
The
other
parameters
have
no
effect;
this
keeps
Program
mode
relatively
simple.
Program
mode
lets
you
change
values
for
transposition,
MIDI
channels,
and
programs
independently
of
the
control
setup.
Once
you
save
changes
to
the
control
setup,
those
changes
will
affect
all
programs
when
you
are
in
Program
mode.
For
example,
programming
the
Large
Ribbon
in
the
control
setup
to
have
three
sections
will
mean
that
in
every
program
in
Program
mode,
you
will
have
a
three
‐
section
Large
Ribbon.
You
may
want
to
program
several
different
control
setups,
and
switch
among
them
for
different
applications.
Zone-status LEDs in Setup Mode
Take
a
minute
to
scroll
through
some
of
the
factory
setups.
As
you
change
setups,
you’ll
notice
that
the
LEDs
in
the
eight
buttons
above
the
programmable
sliders
go
on
and
off
and
change
color.
These
LEDs
indicate
the
status
of
each
of
the
zones
in
the
setup.
You
may
also
see
the
Solo
button
go
on.
This
means
that
the
setup
is
configured
to
have
only
one
zone
playing
when
you
select
it.
While
you’re
in
Setup
mode,
each
of
the
eight
zone
‐
status
LEDs
will
always
be
in
one
of
four
states:
Off
Empty
zone—that
is,
a
zone
that
has
no
program
or
MIDI
channel
associated
with
it.
For
example,
if
you
select
a
setup
and
only
four
status
LEDs
light
up
(regardless
of
their
color),
the
setup
contains
just
four
zones.
Whenever
you’re
in
Setup
mode,
the
number
of
lines
in
the
info
box
matches
the
number
of
zone
‐
status
LEDs
that
are
lit.
Green
Active
zone.
As
long
as
no
other
zone
is
soloed,
an
active
zone
plays
notes—
and
generates
controller
information,
program
changes,
and
entry/exit
controller
values.
If
another
zone
is
soloed,
an
active
zone
is
“backgrounded”—it’s
status
LED
remains
green,
but
it
doesn’t
play
notes
or
generate
controller
information.
Orange
Muted
zone.
Muted
zones
don’t
play
notes
or
generate
controller
information,
but
they
do
generate
program
changes
and
entry/exit
controller
values.
Red
Solo
zone.
As
you
might
have
guessed,
only
one
zone
can
be
soloed
at
a
time.
When
a
zone
is
soloed,
only
that
zone
plays
notes
and
generates
controller
information.
Other
zones,
if
they’re
not
turned
off,
still
generate
program
changes
and
entry/exit
controller
values.
If
a
zone
is
muted
and
then
subsequently
soloed,
all
other
zones
are
“backgrounded”
but
the
soloed
zone
remains
muted.
In
performance
situations,
the
zone
‐
status
buttons
provide
a
convenient
way
to
temporarily
change
the
status
of
one
or
more
zones.
This
can
be
very
effective
for
bringing
voices
and/or
controller
configurations
into
and
out
of
your
performance.
The
best
way
to
get
familiar
with
this
technique
is
to
play
with
the
buttons,
as
the
next
few
paragraphs
describe.
Select
a
setup
(look
for
one
with
lots
of
active
zones
that
cover
the
whole
keyboard),
and
play
a
few
bars.
You’ll
hear
sounds
corresponding
to
each
of
the
active
zones
(green
LEDs).
If
you
see
any
muted
zones
(orange
LEDS),
press
their
zone
‐
status
buttons,
and
they’ll
become
active;
conversely,
if
you
press
the
zone
‐
status
button
of
an
active
zone,
it
will
become
muted.
Play
around
a
bit.
Try
muting
all
the
zones,
then
bringing
them
back
one
by
one
until
all
the
zones
in
the
setup
are
active.
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...