Program Mode
The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages
6-43
Decay Segment
The
decay
section
has
only
one
segment.
It
has
values
for
time
and
level,
just
as
for
the
attack
section.
The
decay
section
begins
as
soon
as
the
attack
section
has
been
completed.
It
starts
at
the
same
amplitude
level
as
the
attack
segment
preceding
it,
and
moves
to
its
assigned
level
in
the
time
specified.
You’ll
hear
a
note’s
decay
section
only
when
the
attack
section
is
completed
before
a
Note
Off
message
is
generated
for
that
note.
To
create
a
sustaining
envelope,
simply
set
the
Decay
segment’s
level
to
a
nonzero
value.
Release Segments
Like
the
attack
and
decay
sections,
each
of
the
three
segments
in
the
release
section
has
values
for
time
and
level.
Each
segment
reaches
its
assigned
level
in
the
time
specified
for
that
segment.
Release
segment
1
starts
at
the
Note
Off
event
for
each
note,
at
the
current
amplitude
level
of
that
note—whether
it’s
in
the
attack
section
or
the
decay
section.
It
then
moves
to
its
assigned
level
in
the
time
specified.
Release
segments
2
and
3
start
at
the
final
levels
of
the
segments
before
them.
Release
segments
1
and
2
can
be
set
to
any
level
from
0
to
150%
.
Release
segment
3
always
has
a
level
of
0%
,
so
you
can’t
adjust
its
level.
In
place
of
its
Level
parameter
you
see
a
parameter
that
lets
you
toggle
between
User
envelopes
and
the
sound’s
preprogrammed
natural
envelope.
Loop Type
There
are
seven
different
values
for
Loop
type.
A
value
of
Off
disables
looping
for
the
current
layer’s
amplitude
envelope.
Values
of
seg1F
,
seg2F
,
and
seg3F
are
forward
loops.
In
each
case,
the
amplitude
envelope
plays
through
the
attack
and
decay
sections,
then
loops
back
to
the
beginning
of
the
first,
second,
or
third
attack
segments,
respectively.
Values
of
seg1B
,
seg2B
,
and
seg3B
,
are
bidirectional
loops.
The
amplitude
envelope
plays
through
the
attack
and
decay
sections,
then
reverses
and
plays
backward
to
the
beginning
of
the
first,
second,
or
third
attack
segment,
respectively.
When
it
reaches
the
beginning
of
the
assigned
attack
segment,
it
reverses
again,
playing
forward
to
the
end
of
the
decay
section,
and
so
on.
Number of Loops
A
value
of
Inf
makes
the
amplitude
envelope
loop
until
a
Note
Off
is
generated.
Values
of
1
through
31
indicate
how
many
times
the
loop
will
repeat
after
the
amplitude
envelope
has
played
once
through
its
normal
cycle.
Regardless
of
the
loop
type
and
the
number
of
loops,
each
note
goes
into
its
release
section
as
soon
as
its
Note
State
goes
off
(that
is,
when
a
Note
Off
is
generated).
The
envelope
will
continue
to
loop
as
long
as
Note
State
remains
on,
whether
it’s
held
on
by
a
pedal,
by
the
IgnRel
parameter
(described
in
the
section
entitled
The
LAYER
Page
on page 6
‐
22),
or
whatever.
The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages
The
PC3K
offers
two
envelopes
in
addition
to
AMPENV.
Like
AMPENV,
ENV2
and
ENV3
can
be
assigned
like
any
other
control
source.
Unlike
AMPENV,
however,
ENV2
and
ENV3
can
be
bipolar.
This
means
that
you
can
set
negative
values
for
them.
(Obviously,
you
can’t
have
an
amplitude
less
than
zero,
so
AMPENV
is
unipolar—the
values
range
from
either
0
to
100%
or
0
to
150%
.)
A
bipolar
envelope
controlling
pitch,
for
example,
could
modulate
the
pitch
both
above
and
below
its
original
level.
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...