Program Mode
The Tone Wheels (TONEWL) Page
6-61
Upper Volume Adjust
Since
sample
volumes
can
vary,
while
the
volume
of
DSP
‐
generated
waveforms
will
remain
consistent,
you
may
find
it
necessary
to
adjust
the
level
of
the
sample
‐
based
tone
wheels.
This
parameter
lets
you
adjust
the
amplitude
of
the
upper
(sample
‐
based)
tone
wheels
relative
to
amplitude
of
the
waveform
‐
generated
tone
wheels.
Number of Tone Wheels
This
parameter
lets
you
specify
the
number
of
tone
wheels
used
by
a
KB3
program.
The
classic
tone
wheel
organs
used
91
tone
wheels,
though
the
lowest
12
were
for
the
pedals
only.
Therefore,
you
may
find
79
a
good
number
of
tone
wheels
to
specify
for
realistic
organ
emulations.
This
would
leave
you
88
voices
for
other
programs.
You
can
specify
up
to
91
tone
wheels.
The
number
of
PC3K
voices
used
by
a
KB3
program
is
(number
of
tone
wheels
+
1)
/
2,
rounded
to
the
next
highest
whole
number
if
the
result
is
a
fraction.
So,
for
example,
with
79
tone
wheels
specified
you
would
use
40
voices.
Keep
in
mind
that
these
voices
are
permanently
allocated
and
running
while
the
KB3
program
is
selected,
and
cannot
be
stolen.
The
additional
voice
used
by
KB3
programs
is
for
keyclick.
Organ Map
The
organ
map
controls
the
relative
amplitude
of
each
key,
per
drawbar.
Like
the
wheel
volume
maps,
these
maps
are
based
on
measurements
we’ve
made
on
actual
organs.
Equal
uses
the
same
volume
for
each
key
and
drawbar,
and
is
not
based
on
a
real
B3.
Peck’s
is
a
good
normal
map,
from
a
B3
in
good
condition.
Eric’s
is
a
bit
more
idealized;
it’s
smoothed
out,
but
less
realistic.
Bob’s
is
more
uneven,
based
on
an
old
B3.
Wheel Volume Map
The
wheel
volume
map
determines
the
volume
level
for
each
tone
wheel.
We’ve
provided
several
tone
wheel
volume
maps
here,
based
on
measurements
we’ve
taken
on
different
organs.
Equal
is
a
map
with
all
tone
wheels
at
the
same
volume.
It’s
not
based
on
a
real
B3.
Bright
is
a
good
normal
map,
based
on
a
B3
in
good
condition.
Junky
is
based
on
a
B3
with
an
uneven,
rolled
‐
off
response.
Mellow
is
somewhere
between
Bright
and
Junky
.
You
can
also
apply
EQ
to
control
wheel
volumes
based
on
the
frequencies
of
each
tone
wheel.
See
The
EQ
Page
on page 6
‐
70.
Globals
This
is
another
toggle,
which
affects
LFO2,
ASR2,
FUNs
2
and
4.
When
off,
these
three
control
sources
are
local;
they
affect
each
individual
note
in
the
layers
that
use
them
as
a
control
source.
They
begin
operating
each
time
a
note
in
that
layer
is
triggered.
When
the
Globals
parameter
is
set
to
On
,
these
control
sources
become
global,
that
is
they
affect
every
note
in
every
layer
of
the
current
program,
not
just
the
one
to
which
they’re
applied.
When
these
control
sources
are
global,
they
begin
operating
as
soon
as
the
program
is
selected.
When
Globals
are
on,
LFO2,
ASR2,
and
FUNs
2
and
4
will
appear
on
their
respective
pages
preceded
by
the
letter
G
to
indicate
that
they’re
global.
You’ll
use
global
control
sources
when
you
want
to
affect
each
note
in
a
given
layer
uniformly,
and
local
control
sources
when
you
want
to
affect
each
layer’s
note
independently.
Lower Transpose / Upper Transpose
These
two
parameters
let
you
transpose
the
upper
and/or
lower
tone
wheels
in
semitone
steps
away
from
their
default
tunings.
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...