7-44
Setup Mode
The ARPEGGIATOR & ARPEGGIATOR 2 (ARP1, ARP2) Pages
multiply
the
notes
you
want
per
beat
by
4.
For
example,
4
notes
per
beat
(16th
notes)
would
be
4*4=16,
a
Beats
value
of
1/16.
Three
notes
per
beat
(8th
note
triplets)
would
be
3*4=12,
a
Beats
value
of
1/12.
Six
notes
per
beat
(16th
note
triplets)
would
be
6*4=24,
a
Beats
value
of
1/24.
Note
that
when
recording
arpeggiations
to
a
PC3K
MIDI
track,
you
must
turn
on
real
‐
time
quantization
and
set
it
to
the
same
Grid
value
in
order
for
the
selected
Beats
value
to
sync
properly
with
the
tempo
grid
(see
Quant
and
Grid
on page 12
‐
17.)
Play Order
This
parameter
determines
the
order
in
which
the
PC3K
plays
arpeggiated
notes.
Played
causes
them
to
play
back
in
the
chronological
order
in
which
you
played
and
latched
them.
Upwards
means
that
notes
play
in
ascending
pitch
order,
regardless
of
their
chronological
order.
Downwards
means
descending
pitch
order.
UpDown
causes
notes
to
play
from
lowest
pitch
to
highest,
then
from
highest
pitch
to
lowest,
repeating
the
cycle
until
you
stop
the
arpeggiation.
The
notes
at
the
very
top
and
very
bottom
only
play
once.
UpDown
Repeat
is
similar
to
UpDown
,
except
that
the
notes
at
the
top
and
bottom
play
twice
(repeat)
when
the
Arpeggiator
reverses
direction.
Random
plays
the
currently
latched
notes
in
completely
random
order.
Shuffle
plays
them
at
random,
but
keeps
track
of
the
notes
so
that
no
note
repeats
until
all
of
the
others
have
played.
Walk
is
a
“random
walk”
order:
each
successive
note
is
either
the
next
or
previous
note
(in
chronological
order).
For
example,
suppose
you’ve
latched
four
notes—G 4,
B 4,
D 5,
and
F 5—
in
that
order.
The
first
note
the
Arpeggiator
plays
is
the
G 4.
The
second
note
will
be
either
B 4
(the
next
note
chronologically),
or
F 5
(the
“previous”
note
chronologically—that
is,
the
last
latched
note).
If
the
second
note
is
B 4,
the
third
note
will
be
either
D 5
or
G 4.
If
the
second
note
is
F 5,
the
third
note
will
be
either
G 4
or
D 5.
Simultaneous
makes
the
Arpeggiator
latch
each
note
you
play
and
repeat
it
in
time
with
the
Tempo
value,
sort
of
like
a
digital
delay
with
no
decay.
If
you
play
a
C
and
hold
it
while
you
play
an
E
and
a
G,
the
Arpeggiator
will
play
all
three
notes
at
the
same
time
and
at
the
same
tempo.
Simultaneous
also
works
well
with
Shift
and
Limit,
allowing
you
to
shift
multiple
notes
simultaneously.
Duration
Duration
determines
how
long
each
arpeggiated
note
plays.
100%
means
that
a
note
sustains
until
the
next
one
sounds—very
legato.
50%
means
that
the
note
fills
half
the
space
between
itself
and
the
next
note.
The
lowest
value
is
1%
—
stacattissimo
.
This
parameter
has
no
effect
on
percussion
sounds
or
other
sounds
whose
duration
is
fixed.
Velocity
Velocity
sets
the
attack
velocity
of
the
played
notes.
With
Velocity
set
to
First
,
all
notes
play
at
the
velocity
of
the
first
played
note.
With
Velocity
set
to
Played
,
each
note
repeats
with
the
same
velocity
you
played
it
at.
With
Velocity
set
to
Last
,
all
notes
play
at
the
velocity
of
the
most
recently
played
note.
With
Velocity
set
to
Aftertouch
,
the
velocities
are
controlled
by
keyboard
pressure:
as
you
hold
and
push
down
on
any
key,
the
velocities
get
higher,
and
as
you
ease
up
they
get
lower.
With
Velocity
set
to
MIDI
109
,
MIDI
controller
109
continually
sets
the
arpeggiator
velocity.
This
works
well
when
MIDI
controller
109
is
set
to
a
knob
or
expression
pedal.
With
Velocity
set
to
Fixed
,
all
notes
play
with
the
same
velocity.
The
default
Fixed
velocity
is
100.
Like
MIDI
109,
You
can
control
this
velocity
amount
in
real
‐
time
by
assigning
a
controller
to
VelFixed
,
controller
destination
number
is
175.
Input
from
any
physical
controller
assigned
to
send
VelFixed
(or
any
entry
value
for
a
controller
assigned
to
send
VelFixed)
overrides
the
programmed
value
of
the
Velocity
parameter,
disabling
it
until
you
select
a
different
setup
(or
in
Program
mode,
until
you
select
a
different
control
setup
on
the
MIDI
‐
mode
TRANSMIT
page).
Содержание PC3K6
Страница 24: ...1 6 Introduction Options...
Страница 50: ...4 4 The Operating Modes Using the Modes...
Страница 58: ...5 8 Editing Conventions Special Button Functions...
Страница 130: ...6 72 Program Mode Programming Tips...
Страница 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Страница 206: ...8 4 Quick Access Mode The QA Editor...
Страница 232: ...9 26 Effects Mono Algorithms...
Страница 268: ...11 18 Master Mode Preview Sample PRVIEW...
Страница 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Страница 328: ...14 14 Keymap and Sample Editing Editing Samples...
Страница 334: ...B 4...
Страница 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Страница 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...