Chapter 5 Advanced techniques
89
Lesson 5
Working with effects
The effects feature lets you create special lighting effects such as lightning,
strobes and chases
. Each effect can contain up to 10 steps. Each step can
include up to 10 channels, high and low intensity level limits for those channels,
and a fade or delay time between steps. You can program each effect to run for
up to 99:59 minutes. Each effect plays back in one of the four styles described
below
. Effects are a type of cue, therefore they are included in the 400 cue
limit.
When you play back an effect, the previously played cue remains on stage while
the effect plays
. It continues until you begin another non-effect cue.
Runs through steps consecutively, returns to the first step and repeats the loop
.
Channels flash rather than fade between steps
. Loop is useful for creating
marquee-type effects.
Bounce
Runs through steps in forward and then in reverse order
. Channels flash be-
tween steps rather than fade
. Bounce can be used for marquee- or runway-type
effects.
Random
Plays steps back in random order
. Channels flash to high and low levels; they do
not fade
. Random creates lightning, flashing or strobe effects.
Ripple
Plays steps in random order, but unlike random, channels fade between steps
.