14
1–4: Controller
(Controller Setup)
These settings specify the functions of the [SW1] key, the
[SW2] key, and the B-mode functions of REALTIME CON-
TROL knobs [1]–[4] in Program mode.
1–4a: Panel Switch Assign
These settings assign functions to the [SW1] and [SW2] keys
(“SW1, SW2 Assign List”
SW1 Assign
[Off, ..., After Touch Lock]
Assigns a function to the [SW1] key.
The on/off status of the switch is saved when the program is
written.
When you change the function, it will be reset to the “off”
state.
SW1 Mode
[Toggle, Momentary]
Specifies how the on/off state of the [SW1] key will change
when it is pressed.
Toggle:
On/off will alternate each time the [SW1] key is
pressed.
Momentary:
The function will be on only as long as the
[SW1] key remains pressed.
SW2 Assign
[Off, ..., After Touch Lock]
SW2 Mode
[Toggle, Momentary]
Assigns a function to the [SW2] key.
The functions that can be assigned to [SW2] key are the
same as for [SW1] key, except that SW2 Mod.:CC#81 is
available instead of SW1 Mod.:CC#80.
1–4b: Realtime Control Knobs B–Assign
Here you can assign functions (mainly various types of con-
trol change) to the B-mode of the REALTIME CONTROL
knobs [1]–[4] (“Realtime Control Knobs B–Assign List”
The functions you set here will take effect when you operate
the REALTIME CONTROL knobs [1]–[4] in B-mode.
Knob 1–B
(Knob 1–B Assign)
[Off, ..., MIDI CC#95]
Knob 2–B
(Knob 2–B Assign)
[Off, ..., MIDI CC#95]
Knob 3–B
(Knob 3–B Assign)
[Off, ..., MIDI CC#95]
Knob 4–B
(Knob 4–B Assign)
[Off, ..., MIDI CC#95]
▼
1–4: Page Menu Command
☞
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
Here you can make pitch modulation settings for oscillators
1 and 2.
2–1: OSC1 P.Mod
(OSC1 Pitch Mod.)
These settings specify how key position (note number) will
affect the pitch of oscillator 1, and select the controllers that
will affect the oscillator 1 pitch and specify the depth of con-
trol. Here you can also specify the amount of pitch change
produced by the Pitch EG and by LFO1 and LFO2. You can
also switch portamento on/off and specify how it will apply.
2–1a: Pitch
Pitch Slope
[–1.0…+2.0]
Normally you will leave this at +1.0.
Positive (+) values
will cause the pitch to rise as you play
higher on the keyboard, and negative (–) values will cause
the pitch to fall as you play higher on the keyboard.
With a value of 0, there will be no change in pitch, and the
C4 pitch will sound regardless of the key you play.
How the Pitch Slope and pitch are related
Ribbon
[–12…+12]
Specifies in semitone units how greatly the pitch will be
changed when you press the ribbon controller.
With a value of 12, the pitch can be changed a maximum of
one octave.
Positive (+) values
will cause the pitch to rise when you
press the ribbon controller to the right of center, and nega-
tive (–) values
will cause the pitch to fall.
For example with a setting of +12, pressing the far right edge
of the ribbon controller will raise the pitch one octave. With
a setting of –12, pressing the far right edge of the ribbon con-
troller will lower the pitch one octave.
At the center of the ribbon controller, the original pitch will
remain, so you can use this in conjunction with pressing the
ribbon at its right edge to simulate the “hammering-on”
techniques used by guitarists.
JS (+X)
[–60…+12]
Specifies in semitone units how the pitch will change when
the joystick is moved all the way to the right. A setting of 12
produces 1 octave of change.
1–4
1–4a
1–4b
Program P2: Edit–Pitch
2–1
2–1a
2–1d
2–1c
2–1b
Pitch
Key
2oct
1oct
1oct
C4 C5
+2
+1
0
–1
Summary of Contents for TRITON Extreme
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