Augment3d
479
•
Base Color image - filename_base_color.jpg/png
•
Normal Map image (optional) - filename_normal_map.jpg/png
If a map image is not included, the stock mapping will be used.
Materials can be imported via the Eos browser. Navigate to File > Import > Augment3d Scenic
Materials, and select the desired file. A confirmation will appear for successful imports.
If a tether and a console are connected, materials can also be imported from the tether device
by entering Edit Mode, navigating to File > Import to Library > Materials, and
Additional materials resources are also available on the ETC website,
.
CAUTION:
Custom materials must be applied to an object in order to be
saved with the show file. Custom materials not applied are shown in darker
text and will be deleted on the shutdown of Augment3d.
Содержание Element Classic
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