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Ion Classic User Manual
About Presets
Presets are very similar to palettes in that they are collections of data for specific channels to
facilitate cue creation. Presets, however, can collect all data for a given channel (intensity,
focus, color, beam) rather than just one parameter category.
Eos supports up to 1,000 presets, which can be recorded as decimal (up to three places, 0.001)
or whole number (up to 9,999.999). They can contain absolute data and/ or a mix of IFCB
palettes. Presets can not refer to other presets.
Presets can be mapped to faders. see
Presets and Palettes Fader Properties (on page 289)
for
more information.
Preset Options
When recording presets, there are three softkey options:
•
•
•
{By Type} Presets
By Type presets are created with 'default' channels which contain values that can be assigned
to any other channel within the same fixture type. By Type presets can also contain discrete
channel values.
By Type presets will display a ‘T’ in the lower corner of the direct selects and in the presets list.
A ‘+’ will display after the ‘T’ if there are channels stored with discrete data.
{Absolute} Presets
Absolute presets are presets that when recalled the data is displayed and treated like absolute
data applied to a channel. The data is never referenced. An absolute preset will display with an
‘A’ in the lower corner of the direct selects and in the presets list.
{Locked} Presets
Locked presets are presets that are protected from being accidentally changed in Live.
A locked preset will display a “L” in the lower corner of the direct selects and in the presets
list.
Locked presets can be updated by specifically calling the channels and the record target,
[channel list] [Update] [record target] [Enter]. Using [Update] [Preset] [1] [Enter] would not
work in Live for a locked preset. However locked presets are not protected in Blind.
Storing Presets Live
Presets can be recorded live using the keypad and/ or the direct selects. Both [Record] and
[Record Only] can be used to record presets, with or without filters. See
for more information.
[Record] will store all channels that are not at their home values, and it will record all
information about those channels, including parameters that are still at default. Therefore
presets can contain all of the same information as a cue, but they have no timing information
or cue attributes (such as follow, delay, or cue overrides). When recorded or re-recorded,
presets are automatically recalled on stage. Presets may be individually labeled.
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