27-29
Catalyst 6500 Series Switch Software Configuration Guide—Release 8.7
OL-8978-04
Chapter 27 Working with System Software Images
Downloading the Software Images Over a Serial Connection on the Console Port
Downloading the Software Images Using Kermit (PC Procedure)
Note
This procedure applies to the PC serial downloads only. For information on performing a serial download
on a UNIX workstation, see the
“Downloading the Software Images Using Kermit (UNIX Procedure)”
section on page 27-30
.
To perform a serial download of a software image over the supervisor engine console port, perform these
steps:
Step 1
Copy the software image file to the directory where Kermit is loaded.
Step 2
Start Kermit on the PC.
Note
Before continuing, ensure that the line speed is correct and that you have selected the proper
serial line, as described in the
“Preparing to Download an Image Using Kermit” section on
page 27-28
.
Step 3
At the Kermit> prompt, enter the
connect
command to connect to the switch. If your line and speed are
set correctly, the switch Console> prompt appears.
Step 4
Enter the
enable
command to enter privileged mode.
Step 5
Enter the
download serial
command. The file is downloaded to module 1 by default.
Step 6
When prompted, confirm the download.
Step 7
Enter the escape sequence
Ctrl-]-c
by holding down the
Ctrl
key while you press
]
,
and then press
c
.
Step 8
At the Kermit> prompt, enter the
send
filename
command to send the file to the switch.
The switch downloads the image file, erases the flash memory on the supervisor engine or the
appropriate module, and reprograms the flash memory with the downloaded flash code.
Note
The switch remains operational while the image downloads.
Step 9
When the Kermit> prompt reappears, enter the
connect
command to return to the switch Console>
prompt. You will see the status information as the switch erases and reprograms the flash memory.
Note
If you enter the
connect
command more than 2 minutes after the Kermit> prompt reappears, you
might see only a Console> prompt instead of the status information about erasing and
programming flash code.
Step 10
Reset the switch using the
reset
system
command.
Step 11
When the switch reboots, enter the
show version
[
mod
] command to check the version of the code on
the switch.
Note
For an example that shows a complete serial download procedure using Kermit on a PC, see the
“PC
Serial Download Procedure Example” section on page 27-31
.