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Programming wiring
MN05013005E
238
Circuit diagram symbols for jumps
Function
If the jump coil is triggered, the rungs coming directly after it
will not be processed. The states of the coils before the jump
will be retained, unless they are overwritten in rungs that were
not missed by the jump. Jumps are always made forwards, i.e.
the jump ends on the first contact with the same number as
that of the coil.
• Coil = jump when 1
• Contact only at the first left-hand contact position = Jump
destination
The Jump contact point will
always be set to 1
Contact
Make contact
1)
:
Numbers
01
to
32
Coils
Ä
Numbers
01
to
32
Coil function
Ä, Å, ä, È, è
1) can only be used as first leftmost contact
J
Backward jumps are not possible with EZD due to the way
it operates. If the jump label does not come after the jump
coil, the jump will be made to the end of the circuit diagram.
The last rung will also be skipped.
If a jump destination is not present, the jump is made to the
end of the circuit diagram.
Multiple use of the same jump coil and jump contact is
possible as long as this is implemented in pairs, i.e.:
Coil
Ä
:1/jumped range/Contact:1,
Coil
Ä
:1/jumped range/Contact:1 etc.