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time. By using the timecode offset in the options menu, you can set up a time offset, which is subtracted from
the external SMPTE time.
Shows which are using internal sync can have a user definable repeat. These settings are also found in the
options menu.
Pre Roll & After Roll, Dropout Elimination
Pre Roll & After Roll, Dropout Elimination
Pre Roll & After Roll, Dropout Elimination
Pre Roll & After Roll, Dropout Elimination
Pre Roll & After Roll, Dropout Elimination
Due to the fact that SMPTE is an analogue signal, fluctuations can occur. Very often there are temporary errors in
the recorded SMPTE signal which are called dropouts.
As such misleading small errors should of course not affect the board, it filters out these errors automatically.
Therefore the desk is filtering out these errors.
This filter is controlled by two values:
PRE ROLL
PRE ROLL
PRE ROLL
PRE ROLL
PRE ROLL
and
AFTER ROLL
AFTER ROLL
AFTER ROLL
AFTER ROLL
AFTER ROLL.
PRE ROLL
PRE ROLL
PRE ROLL
PRE ROLL
PRE ROLL
defines the time that a signal must be error free before it is accepted by the console.
A small pre roll means that your console reacts faster to incoming SMPTE signals.
AFTER ROLL
AFTER ROLL
AFTER ROLL
AFTER ROLL
AFTER ROLL
defines the time that a signal must be continuously in error or missing before it is assumed to be
off. During the after roll time, the console continues the show, using its internal time base.
A small after roll means that your console stops faster after the SMPTE signal has stopped, but that it is also
reacting faster to errors in the SMPTE signal.
The settings for pre roll and after roll can be found in the
context menu of the timecode pool
context menu of the timecode pool
context menu of the timecode pool
context menu of the timecode pool
context menu of the timecode pool.
This can
be accessed by right clicking on the headline of the Timecode pool.
The names for pre roll and after roll have a historical significance. At the beginning of the timecode era , the
huge tapes in the machines which contained timecode and audio signals where really visibly rolling .
Manually Changing the Current Time
Manually Changing the Current Time
Manually Changing the Current Time
Manually Changing the Current Time
Manually Changing the Current Time
If the show is playing back or recording with external sync, it is not possible to change the time manually.
There are many different ways to change the current time of your show when using the internal time base:
Graphically with the mouse:
Graphically with the mouse:
Graphically with the mouse:
Graphically with the mouse:
Graphically with the mouse:
- left mouse click somewhere into the timeline
With the encoder:
With the encoder:
With the encoder:
With the encoder:
With the encoder:
- Turn the time encoder (leftmost) to change the current time. Each click on the encoder means one frame.
- If you p ress and turn this encoder simultaneously, each click means one second.
- If you press the encoder without turning, you can enter an absolute time.
With the “jump to breakpoint” commands:
With the “jump to breakpoint” commands:
With the “jump to breakpoint” commands:
With the “jump to breakpoint” commands:
With the “jump to breakpoint” commands:
- You will find them as the outer playback symbols in the timecode control bar and as command line functions
<<< and >>>.
- Time will jump to the next available breakpoint in the given direction.
With the event encoder (second) in the bar:
With the event encoder (second) in the bar:
With the event encoder (second) in the bar:
With the event encoder (second) in the bar:
With the event encoder (second) in the bar:
- Whenever you select a new event , time will jump to the exact time of that event.