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Cue:
A look on stage. Refer to,
or
.
Cue List:
List with more than one cue, stored on an executor.
D
Dimmer Wheel:
The wheel rightmost on the console. It is always assigned to the dimmer attributes of the selected fixtures.
DMX
(digital multiplex, DMX 512):
Communication protocol that connect light consoles with fixture types.
DMX
address:
Is the start address which you have on the fixture and in console. Set the DMX address of a fixture in the console, in
the
DMX channel:
Each attribute of a fixture needs one (8bit) or two (16bit) DMX channels. 512 DMX channels are one DMX universe. To
see all channels of the eight available DMX universes, open the
.
DMX footprint:
Is an indicator for how many DMX channels the fixture type needs.
DMX universe:
One DMX universe contains 512 DMX channels. You can connect one universe to one XLR connector.
DVI-D
(digital visual interface - digital):
Connection for external screen.
E
Effect:
Manipulates and creates looping changes of values from attributes.
Encoder:
The four round rotary knobs below screen 1, to control values of attributes or scroll on the screen.
Ethernet:
Network connections on the console. You can insert a RJ45 Ethercon.
Executor:
Button and fader executor on the console and executor in the
. You store cues on an executor.
Executor Button:
Physical key on the console to execute cues.
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Содержание dot2 XL-F
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