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Copy a cue
You can copy a cue to a different cue by using the
Copy
key. The copy operation can have two copy options.
"CueOnly" will copy your cue without tracking the copied values, but leaving the cues following the new cue without
changing their look. "Status" is used to include tracked values in the source cue. If this isn't activated, then you'll
only copy the attribute values that are actually stored in the source cue.
Depending on your copy destination, then you also have some different options. If you are copying to a new, not
already existing, cue then you can just copy the cue. If you copy to an already existing cue, then you can choose to
merge the new values into the destination or you can choose to overwrite the existing values with the new ones -
this will delete all the existing values and apply the new values.
E.g. you want to copy your cue 2 at a new location. It's going to be cue number 3.5 - you want the tracked values
from cue number 1 to be included and you don't want to change cue number 4:
Copy
Cue
2
At
3
.
5
Please
. Then you get a Choose Copy method window like this:
Figure 3: Choose copy method.
This might look a little different depending on if you already got a cue 3.5 or if its a new cue we are creating. Make
sure status have a checkmark, and if you can see the "CueOnly" option, then make sure it also have a checkmark.
Now tap Copy or Merge depending on your options.
Coping a cue will do an
Auto Unblock
. This means that after the copy all unchanged values are removed. Please
use the
Protect
function (read above) if you want to "block" a cue.
Move a cue
You can move a cue by using the
Move
key. E.g. you want to move cue 2 at cue 6 (doesn't exist right now):
Move
Cue
2
At
6
Please
. This will move the cue without asking any question.
If you move a cue to an already existing cue then you are asked if you really want to. The existing values in the
destination cue will be overwritten.
Renumber the cue list
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Содержание dot2 XL-F
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