MagicQ User Manual
203 / 348
Chapter 25
FX Editor
MagicQ includes a FX editor added to enable users to create their own waveform FX and to edit existing waveform FX. The FX
editor edits the core MagicQ waveform FX stored on the console – distinct from the combination FX stored in the FX Window.
Waveform FX are not specific to a particular personality type – they can be used on any Head with the required attributes.
Changes made in the FX editor have immediate effect on all Cues that use the FX – for example changing the standard circle FX
will affect all cues with circle. It also affects the FX stored on the console, so all changes will affect new shows made on the
console.
MagicQ will not allow you to directly edit the inbuilt FX – you must SAVE AS to create a new FX before you make any changes
in the FX Editor.
From v1.4.0.3 MagicQ FX supports any number of attributes in a Waveform FX –previous versions supported a maximum of 3
different attributes. Note that shows that use Waveform FX with more than 3 attributes will not run correctly on software prior to
v1.4.0.3.
A MagicQ FX can store data for more than 1 head – so that for instance, you can make a FX with some heads perform circles in
whilst others perform squares.
In the FX Editor Window (FX Window, Edit FX) it is now possible to extract the user FX from a show file to the console. Press
the EXTRACT USER FX soft button.