Vista 1 Digital Mixing System
GC Operation 4-71
Document generated: 18.04.17
SW V5.3
4.4.5.3
Theatre Workflow Tutorial
In general, a cue-based production usually has a workflow similar to the fol-
lowing scenario:
1.
Console Setup
The channels are labeled, patch connections are made, etc.
2.
Building Cues
With the help of the script, the cues are created and named.
VCAs are labeled and channels are assigned to VCAs.
Mutes are made (per cue).
3.
Rehearsal Phase
This is the first time that the cast is involved. No orchestra yet, just a piano.
Mic gains and EQs are set, but only in a hurry, since rehearsals go fast
(through all cues).
With more rehearsals, the mic gain and EQ settings get refined.
Cues need to be added.
4.
Dress Rehearsal Phase
This is the first time that the orchestra/band is involved. These channels can
now be setup (gain, EQ, monitor mix).
Now with dresses, props and orchestra, vocals sound different; mic gains and
EQs need to be refined.
5.
Preview Rehearsal Phase
This is the first time that an audience is involved. Things sound different again
since the audience modifies the acoustics of the venue.
Fader levels, gains and EQs need to be adapted.
6. Shows
During the show, the console operator reads the script, goes from cue to cue
and rides VCA master levels. Usually there is no time available for changing
parameters apart from the VCA levels.
Basically, the channel settings don’t change anymore, but it may happen
anyway (almost every show) that an actor or a musician of the orchestra needs
to be replaced due to sickness or other reasons.
This means that channel settings such as mic gain, EQ and dynamics need
to be adapted to the current understudy actor; this is, however, only required
for the corresponding input channels.
Glossary:
Character / Role
The name or term of the character or role in the script, such as Romeo, Julia,
etc. It is very important to understand that one input channel of the console
should always be fed with the mic signal of one certain character/role through-
out the whole play.
Actor
Name of the person who is playing a specific character/role.
Understudy
Actor who replaces the main actor in case of sickness, different shifts, etc.
Cast
The ensemble/company, i.e. all (or several) actors or all actors of a play.
Conventions for the Workflow Suggested Below:
• An input channel of the console is equal to a character of the play.
E.g. Inp m1 = Romeo; Inp m2 = Julia, etc.
• When the role of Romeo is played by an actor called John Smith, an actor
for Romeo’s role (Inp m1) needs to be created whose name is John Smith.
• Later on, an understudy actor can be created as a copy of John Smith but
with the actual understudy’s name.
Summary of Contents for Vista 1
Page 18: ...Vista 1 Digital Mixing System 1 2 Introduction Document generated 18 04 17 SW V5 3 ...
Page 112: ...Vista 1 Digital Mixing System 2 72 Desk Operation Document generated 18 04 17 SW V5 3 ...
Page 114: ...Vista 1 Digital Mixing System 3 2 Parameters Document generated 18 04 17 SW V5 3 ...
Page 176: ...Vista 1 Digital Mixing System 3 64 Parameters Document generated 18 04 17 SW V5 3 ...
Page 332: ...Vista 1 Digital Mixing System 5 2 D21m Stagebox Handling Document generated 18 04 17 SW V5 3 ...
Page 338: ...Vista 1 Digital Mixing System 6 2 DSP Configurations Document generated 18 04 17 SW V5 3 ...
Page 346: ...Vista 1 Digital Mixing System 7 2 DAW Control Document generated 18 04 17 SW V5 3 ...
Page 356: ...Vista 1 Digital Mixing System 7 12 DAW Control Document generated 18 04 17 SW V5 3 ...
Page 358: ...Vista 1 Digital Mixing System 8 2 RELINK Document generated 14 04 17 SW V5 3 ...
Page 378: ...Vista 1 Digital Mixing System 1 2 Vista 1 FX Document generated 18 04 17 SW V5 3 ...
Page 400: ...Vista 1 Digital Mixing System 1 24 Vista 1 FX Document generated 18 04 17 SW V5 3 ...
Page 401: ...Vista 1 Digital Mixing System Vista FX 1 53 Document generated 18 04 17 SW V5 3 ...