DOC08010 Rev. A (DRAFT 1)
3–3
Stratasys P750K User Guide
Source Files
Objet
ȱ
3D
ȱ
printing
ȱ
systems
ȱ
produce
ȱ
three
Ȭ
dimensional
ȱ
models
ȱ
designed
ȱ
with
ȱ
most
ȱ
3D
ȱ
CAD
ȱ
tools
ȱ
and
ȱ
with
ȱ
other
ȱ
job
Ȭ
specific
ȱ
3D
ȱ
applications.
ȱ
Stratasys
ȱ
systems
ȱ
accept:
•
STL
ȱ
Files
•
SLC
ȱ
Files
Stratasys
ȱ
systems
ȱ
feature
ȱ
the
ȱ
capability
ȱ
of
ȱ
producing
ȱ
different
ȱ
types
ȱ
of
ȱ
model
ȱ
files
ȱ
simultaneously.
STL Files
STL
ȱ
is
ȱ
short
ȱ
for
ȱ
Standard
ȱ
Triangulation
ȱ
Language.
ȱ
This
ȱ
language
ȱ
views
ȱ
any
ȱ
object
ȱ
as
ȱ
a
ȱ
collection
ȱ
of
ȱ
surfaces,
ȱ
and
ȱ
describes
ȱ
each
ȱ
surface
ȱ
of
ȱ
the
ȱ
object
ȱ
as
ȱ
a
ȱ
collection
ȱ
of
ȱ
triangles.
ȱ
For
ȱ
example,
ȱ
a
ȱ
square
ȱ
can
ȱ
be
ȱ
described
ȱ
as
ȱ
two
ȱ
triangles;
ȱ
a
ȱ
cube
ȱ
(six
ȱ
squares)
ȱ
as
ȱ
12
ȱ
triangles.
ȱ
Curved
ȱ
surfaces
ȱ
need
ȱ
more
ȱ
triangles
ȱ
to
ȱ
describe
ȱ
them.
ȱ
The
ȱ
higher
ȱ
the
ȱ
tolerance
ȱ
(for
ȱ
smooth
ȱ
surfaces),
ȱ
the
ȱ
more
ȱ
triangles
ȱ
are
ȱ
needed.
ȱ
The
ȱ
result
ȱ
is
ȱ
that
ȱ
high
Ȭ
quality
ȱ
object
ȱ
descriptions
ȱ
mean
ȱ
very
ȱ
heavy
ȱ
files.
ȱ
Most
ȱ
CAD
ȱ
software
ȱ
can
ȱ
export
ȱ
STL
ȱ
files.
ȱ
The
ȱ
Stratasys
ȱ
system
ȱ
utilizes
ȱ
these
ȱ
files
ȱ
for
ȱ
building
ȱ
models
ȱ
(rapid
ȱ
prototyping),
ȱ
and
ȱ
also
ȱ
for
ȱ
directly
ȱ
making
ȱ
molds
ȱ
for
ȱ
mass
Ȭ
producing
ȱ
items.
STL
ȱ
files
ȱ
can
ȱ
be
ȱ
ASCII
ȱ
(text)
ȱ
files
ȱ
or
ȱ
binary
ȱ
files.
ȱ
The
ȱ
content
ȱ
of
ȱ
the
ȱ
ASCII
ȱ
file
ȱ
begins
ȱ
with
ȱ
“solid”
ȱ
and
ȱ
ends
ȱ
with
ȱ
“end
Ȭ
solid”
ȱ
(both
ȱ
lower
ȱ
case).
ȱ
Between
ȱ
these
ȱ
keywords
ȱ
is
ȱ
a
ȱ
list
ȱ
of
ȱ
the
ȱ
triangles
ȱ
that
ȱ
describes
ȱ
the
ȱ
faces
ȱ
of
ȱ
the
ȱ
solid
ȱ
model.
ȱ
Each
ȱ
triangle
ȱ
defines
ȱ
a
ȱ
single
ȱ
normal
ȱ
vector
ȱ
directed
ȱ
away
ȱ
from
ȱ
the
ȱ
solid’s
ȱ
surface,
ȱ
followed
ȱ
by
ȱ
its
ȱ
X
Ȭ
Y
Ȭ
Z
ȱ
coordinates.
ȱ
These
ȱ
are
ȱ
expressed
ȱ
as
ȱ
Cartesian
ȱ
coordinates
ȱ
and
ȱ
are
ȱ
floating
Ȭ
point
ȱ
values.
ȱ
The
ȱ
coordinates
ȱ
of
ȱ
all
ȱ
triangles
ȱ
should
ȱ
be
ȱ
positive
ȱ
and
ȱ
should
ȱ
fall
ȱ
within
ȱ
the
ȱ
volume
ȱ
of
ȱ
the
ȱ
model.
ȱ
SLC Files
SLC
ȱ
is
ȱ
short
ȱ
for
ȱ
Stereo
Ȭ
Lithography
ȱ
Contour.
ȱ
SLC
ȱ
files
ȱ
describe
ȱ
two
Ȭ
dimensional
ȱ
contours
ȱ
of
ȱ
the
ȱ
three
Ȭ
dimensional
ȱ
models.
ȱ
These
ȱ
contour
ȱ
lines
ȱ
are
ȱ
polylines.
ȱ
SLC
ȱ
files
ȱ
are
ȱ
ASCII
ȱ
(text)
ȱ
files
ȱ
that
ȱ
save
ȱ
models
ȱ
as
ȱ
a
ȱ
series
ȱ
of
ȱ
slices.
ȱ
This
ȱ
means
ȱ
that
ȱ
models
ȱ
based
ȱ
on
ȱ
SLC
ȱ
files
ȱ
cannot
ȱ
be
ȱ
orientated;
ȱ
only
ȱ
their
ȱ
scale
ȱ
(size)
ȱ
and
ȱ
position
ȱ
on
ȱ
the
ȱ
build
ȱ
tray
ȱ
can
ȱ
be
ȱ
controlled.
ȱ
For
ȱ
this
ȱ
reason,
ȱ
the
ȱ
model’s
ȱ
orientation
ȱ
must
ȱ
be
ȱ
suitable
ȱ
for
ȱ
production
ȱ
before
ȱ
it
ȱ
is
ȱ
saved
ȱ
as
ȱ
an
ȱ
SLC
ȱ
file.
ȱ
Because
ȱ
of
ȱ
the
ȱ
nature
ȱ
of
ȱ
SLC
ȱ
files,
ȱ
the
ȱ
appearance
ȱ
of
ȱ
models
ȱ
in
ȱ
Objet
ȱ
Studio
ȱ
may
ȱ
be
ȱ
different
ȱ
than
ȱ
the
ȱ
solid
Ȭ
object
ȱ
images
ȱ
displayed
ȱ
from
ȱ
STL
ȱ
files.