Editing Conventions
Special Button Functions
5-7
Special Button Functions
The
Mode
buttons
and
the
Chan/Layer
buttons
have
additional
functions,
depending
on
the
mode
or
editor
you’re
in.
The
table
below
describes
some
of
these
special
button
functions.
Button
Special Function
Program
Mute 1
Mutes Layer 1 of current program in Program Editor.
Setup
Mute 3
Mutes Layer 3 of current program in Program Editor.
Q Access
Solo
Solos current layer in Program Editor.
Effects
FX Bypass
In Program Editor, bypasses (mutes) current program’s FX preset (plays program dry.) In
Chain Editor, mutes/unmutes currently selected effects box, and the Effect Mode button’s
LED will light when a muted effects box is selected, and unlight when an unmuted effects
box is selected.
MIDI
Mute 2
Mutes Layer 2 of current program in Program Editor.
Master
Mute 4
Mutes Layer 4 of current program in Program Editor.
Song
Mute Active
Mutes active layer of current program in Program Editor.
Storage
Compare
Negates effect of unsaved edits and plays last-saved (unedited) version of object being
edited in Program Editor.
Chan / Layer
In Program Editor, these two buttons scroll through layers of current program; in Setup
Editor, scroll through zones of current setup; in Quick Access mode, scroll through entries
in current Quick Access bank; In Song Mode, change recording track.
Edit
Whenever cursor is highlighting an editable object or parameter, takes you to
corresponding editor or programming page
Summary of Contents for PC3K6
Page 24: ...1 6 Introduction Options...
Page 50: ...4 4 The Operating Modes Using the Modes...
Page 58: ...5 8 Editing Conventions Special Button Functions...
Page 130: ...6 72 Program Mode Programming Tips...
Page 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Page 206: ...8 4 Quick Access Mode The QA Editor...
Page 232: ...9 26 Effects Mono Algorithms...
Page 268: ...11 18 Master Mode Preview Sample PRVIEW...
Page 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Page 328: ...14 14 Keymap and Sample Editing Editing Samples...
Page 334: ...B 4...
Page 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Page 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...