Setup Mode
The ARPEGGIATOR & ARPEGGIATOR 2 (ARP1, ARP2) Pages
7-45
Pattern
engages
a
step
sequencer
for
arpeggiator
velocity
patterns,
which
shifts
the
velocity
of
each
arpeggiated
note
according
to
a
sequenced
pattern.
There
are
74
pre
programed
velocity
patterns
that
you
can
choose
from
the
VelPatt
field,
some
of
which
create
rhythms
by
using
velocity
values
of
‐
127
or
“none”
to
leave
rests
in
the
arpeggiation.
The
sequencer
uses
the
velocity
received
from
the
first
note
played
as
the
center
position
to
shift
velocities
up
or
down
from.
If
no
other
keys
are
playing,
patterns
will
start
over
each
time
a
key
is
pressed
(there
are
some
exceptions
to
this
when
using
ARPEGGIATOR
Latch
parameters
other
than
“Keys,”
though
a
newly
triggered
pattern
will
always
start
at
step
1.)
When
triggering
velocity
patterns
from
more
than
one
key
at
a
time,
each
consecutive
step
of
the
pattern
shifts
the
velocity
from
a
different
inputted
key,
the
order
of
which
is
decided
by
the
order
parameter
on
the
ARPEGGIATOR
page.
Note:
For
patterns
with
negative
velocity
values,
if
the
velocity
of
the
first
played
note
is
low
enough
that
a
pattern
step
could
result
in
a
velocity
of
zero,
some
notes
may
have
a
velocity
of
zero
and
therefore
produce
no
sound.
You
can
edit
the
included
patterns
by
pressing
“Edit”
with
a
pattern
highlighted
in
the
VelPatt
field
(see
edit
screen
below
.
)
The
top
line
of
the
“EditVelocityPatt”
page
displays
the
pattern’s
name
and
total
number
of
steps.
This
page
also
shows
the
full
name
for
a
pattern
whose
name
does
not
fit
on
the
ARPEGGIATOR
page.
Each
pattern
can
have
up
to
48
steps,
and
each
step
can
shift
velocities
by
±
127
steps.
You
can
insert
a
step
with
a
value
of
“none”
by
entering
‐
127
and
then
shifting
down
one
more
step.
A
step
with
the
value
“none”
causes
the
arpeggiator
to
play
nothing
for
that
step,
allowing
you
to
create
rhythmic
patterns
by
using
“none”
to
leave
spaces.
Pressing
Step
‐
removes
the
last
step
in
the
list,
pressing
Step+
inserts
a
new
velocity
step
at
the
end
of
the
list
(the
pattern
editor
remembers
the
values
of
removed
steps
until
you
save
or
exit.)
Use
the
cursor
to
move
between
pattern
steps,
use
the
alpha
wheel,
alphanumeric
pad,
or
plus/minus
buttons
to
enter
the
velocity
shift
amount
for
each
step.
Press
More
to
see
a
second
page
for
patterns
with
more
than
24
steps.
Press
Delete
to
delete
the
pattern
from
memory.
Press
Rename
to
rename
the
pattern
and
save.
Pressing
Save
gives
you
the
option
to
save
the
pattern
or
rename
and
save.
To
create
a
new
VelPatt,
edit
an
existing
pattern
and
choose
Rename
when
saving.
Press
Exit
to
return
to
the
ARPEGGIATOR
page.
When
exiting
the
editor,
it
will
automatically
give
you
the
option
to
save
the
pattern
if
changes
have
been
made.
For
more
detailed
instructions
on
these
functions,
see
Saving
and
Naming
on page 5
‐
3.
The
Human1
through
Human4
settings
randomly
change
played
note
velocity
within
a
range
in
order
to
make
arpeggiation
sound
more
human
like,
with
each
note
varying
slightly
in
velocity.
The
Human
settings
use
the
velocity
received
from
the
first
note
played
as
the
center
of
the
randomization
range.
Each
note
of
the
arpeggiator
will
randomly
choose
a
velocity
within
the
given
range.
(See
the
table
below
for
velocity
ranges.)
Summary of Contents for PC3K6
Page 24: ...1 6 Introduction Options...
Page 50: ...4 4 The Operating Modes Using the Modes...
Page 58: ...5 8 Editing Conventions Special Button Functions...
Page 130: ...6 72 Program Mode Programming Tips...
Page 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Page 206: ...8 4 Quick Access Mode The QA Editor...
Page 232: ...9 26 Effects Mono Algorithms...
Page 268: ...11 18 Master Mode Preview Sample PRVIEW...
Page 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Page 328: ...14 14 Keymap and Sample Editing Editing Samples...
Page 334: ...B 4...
Page 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Page 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...