User Interface Basics
Mode Selection
3-1
Chapter 3
User Interface Basics
This
chapter
will
show
you
how
to
get
around
the
front
panel
of
your
PC3K.
Your
interactions
can
be
divided
into
three
primary
operations:
mode
selection,
navigation,
and
data
entry.
There
is
also
an
assignable
control
section.
Mode Selection
The
PC3K
is
always
in
one
of
eight
primary
operating
modes.
Select
a
mode
by
pressing
one
of
the
mode
buttons
—
they’re
to
the
left
of
the
display.
Each
mode
button
has
an
LED
that
lights
to
indicate
the
current
mode.
Only
one
mode
can
be
selected
at
a
time.
Program
mode
Select
and
play
programs,
and
modify
them
with
the
Program
Editor
.
Setup
mode
Select
and
play
setups
(16
keyboard
zones
with
independent
MIDI
channel,
program
and
control
assignments),
and
modify
them
with
the
Setup
Editor.
Quick
Access
mode
Select
from
a
list
of
preset
banks,
each
containing
a
list
of
ten
programs
and/or
setups
that
can
be
viewed
in
the
display
for
easy
selection.
Modify
the
preset
banks
and
create
your
own
with
the
Quick
Access
Editor.
Effects
mode
Enable/disable
effects
or
set
Aux
overrides.
MIDI
mode
Define
how
your
PC3K
sends
and
receives
MIDI
information,
and
configure
each
channel
to
receive
independent
program,
volume,
and
pan
messages
that
override
the
normal
Program
mode
settings.
Master
mode
Define
performance
and
control
characteristics
for
the
entire
PC3K.
Arp
SW
Summary of Contents for PC3K6
Page 24: ...1 6 Introduction Options...
Page 50: ...4 4 The Operating Modes Using the Modes...
Page 58: ...5 8 Editing Conventions Special Button Functions...
Page 130: ...6 72 Program Mode Programming Tips...
Page 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Page 206: ...8 4 Quick Access Mode The QA Editor...
Page 232: ...9 26 Effects Mono Algorithms...
Page 268: ...11 18 Master Mode Preview Sample PRVIEW...
Page 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Page 328: ...14 14 Keymap and Sample Editing Editing Samples...
Page 334: ...B 4...
Page 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Page 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...